Godot-Multiplayer/.godot/editor/1.tscn-folding-642cba253aa80dfa90e337225c403039.cfg

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[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform", "meshes")]
resource_unfolds=["res://Models/bag_on_the_head/scene.gltf::ArrayMesh_8kt1e", PackedStringArray("Resource")]
nodes_folded=[]