Godot-Multiplayer/.godot/editor/10.tscn-folding-3789deff2bc99b45d8277ffe1499943c.cfg

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[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform", "meshes"), NodePath("Sketchfab_model/Hat_Final_LoPoly_OBJ_cleaner_gles"), PackedStringArray("Transform")]
resource_unfolds=["res://Models/winter_hat/scene.gltf::ArrayMesh_v76d4", PackedStringArray("Resource")]
nodes_folded=[]