Godot-Multiplayer/.godot/editor/5.tscn-folding-f655db739716e3a466ae49855e618a96.cfg

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[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform", "meshes")]
resource_unfolds=["res://Models/propeller_hat/scene.gltf::ArrayMesh_x7y7n", PackedStringArray("Resource"), "res://Models/propeller_hat/scene.gltf::ArrayMesh_xydcc", PackedStringArray("Resource")]
nodes_folded=[]