Godot-Multiplayer/.godot/editor/9.tscn-folding-f53619786d5568e19c4c78dce0dad3cb.cfg

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[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform", "meshes")]
resource_unfolds=["res://Models/white_mask/scene.gltf::ArrayMesh_u2anb", PackedStringArray("Resource"), "res://Models/white_mask/scene.gltf::ArrayMesh_j2pso", PackedStringArray("Resource")]
nodes_folded=[]