Godot-Multiplayer/.godot/editor/hat.tscn-folding-a1c2b598de1ef7176d96dcbdcec1f44f.cfg

6 lines
201 B
INI
Raw Normal View History

[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform")]
resource_unfolds=["res://Models/pokemon_masters_cap/scene.gltf::ArrayMesh_cqfeo", PackedStringArray("Resource")]
nodes_folded=[]