Godot-Multiplayer/.godot/editor/2.tscn-folding-001a793bbb290e112acb0147e3ee4aa8.cfg

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[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform", "meshes")]
resource_unfolds=["res://Models/christmas_hat/scene.gltf::ArrayMesh_t0nv1", PackedStringArray("Resource")]
nodes_folded=[]