Godot-Multiplayer/.godot/editor/6.tscn-folding-f59213224c80238b001819652edf7ded.cfg

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[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform", "meshes")]
resource_unfolds=["res://Models/stylized_wizard_hat/scene.gltf::ArrayMesh_4iol2", PackedStringArray("Resource")]
nodes_folded=[]