Updated to Godot 4.2

This commit is contained in:
Nolan A Casey 2023-12-01 23:40:48 -05:00
parent 4d1c3eeb11
commit affe6646bb
8 changed files with 23 additions and 32 deletions

View File

@ -20,7 +20,7 @@ dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://")
dock_filesystem_uncollapsed_paths=PackedStringArray("res://", "res://addons/kenney_particle_pack/")
dock_filesystem_uncollapsed_paths=PackedStringArray("res://addons/kenney_particle_pack/")
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"

View File

@ -1,5 +1,5 @@
ea4bc82a6ad023ab7ee23ee620429895
::res://::1701488440
::res://::1701491923
export_presets.cfg::TextFile::-1::1699984723::0::1::::<><>::
icon.svg::CompressedTexture2D::8963615070695796116::1699485144::1699485149::1::::<><>::
::res://addons/::1699501524
@ -310,17 +310,15 @@ lambert1_metallicRoughness.png::CompressedTexture2D::8931258458639185901::169966
lambert1_normal.png::CompressedTexture2D::3998376482152544164::1699662585::1699662585::1::::<><>::
::res://Occlusion Data/::1699669336
environment.occ::ArrayOccluder3D::2660494726846166203::1699668360::0::1::::<><>::
::res://Prefabs/::1700184003
player.tscn::PackedScene::4444783912067201683::1700184003::0::1::::<><>::res://Scripts/Player.gd<>uid://da1qh4xri24f2::::res://Models/kimber_1911/scene.gltf<>uid://d164amgdtaa5k::::res://Models/funny_rubber_chicken/chicken.tscn<>uid://bx0esoasfh733::::res://addons/kenney_particle_pack/star_06.png<>uid://cfwx1moklfkfj::::res://Sound Effects/weapon_gun_1911_A_41.ogg
::res://Saves/::1701461604
options.res::::-1::1701461604::0::1::::<><>::
::res://Scenes/::1701461604
::res://Prefabs/::1701490162
player.tscn::PackedScene::4444783912067201683::1701490162::0::1::::<><>::res://Scripts/Player.gd<>uid://da1qh4xri24f2::::res://Models/kimber_1911/scene.gltf<>uid://d164amgdtaa5k::::res://Models/funny_rubber_chicken/chicken.tscn<>uid://bx0esoasfh733::::res://addons/kenney_particle_pack/star_06.png<>uid://cfwx1moklfkfj::::res://Sound Effects/weapon_gun_1911_A_41.ogg
::res://Scenes/::1701490152
environment.tscn::PackedScene::8256961957080777526::1699669972::0::1::::<><>::uid://ca0iv4endjdmn::::res://Models/environment.glb<>uid://ckhpjran4mily::::res://addons/kenney_prototype_textures/dark/texture_04.png<>uid://c4nnm6ptome8x::::res://addons/kenney_prototype_textures/red/texture_10.png<>uid://bd507vee6ic1p::::res://Occlusion Data/environment.occ
world.tscn::PackedScene::1877808985457939721::1701461604::0::1::::<><>::res://Scripts/world.gd<>uid://dpvy7sm57pjn7::::res://Scenes/environment.tscn<>uid://dhytg0w8gqdob::::res://addons/kenney_particle_pack/circle_05.png
::res://Scripts/::1701461604
world.tscn::PackedScene::1877808985457939721::1701490152::0::1::::<><>::res://Scripts/world.gd<>uid://dpvy7sm57pjn7::::res://Scenes/environment.tscn<>uid://dhytg0w8gqdob::::res://addons/kenney_particle_pack/circle_05.png
::res://Scripts/::1701489694
chicken.gd::GDScript::-1::1699544273::0::1::::<>Node3D<>::
HatHider.gd::GDScript::-1::1699664681::0::1::::<>Node3D<>::
Player.gd::GDScript::-1::1700183755::0::1::::<>CharacterBody3D<>::
world.gd::GDScript::-1::1701461604::0::1::::<>Node<>::
Player.gd::GDScript::-1::1701489123::0::1::::<>CharacterBody3D<>::
world.gd::GDScript::-1::1701489694::0::1::::<>Node<>::
::res://Sound Effects/::1699751713
weapon_gun_1911_A_41.ogg::AudioStreamOggVorbis::5170645470017560819::1699751712::1699751713::1::::<><>::

View File

@ -1,4 +1,2 @@
res://Prefabs/player.tscn
res://Scripts/Player.gd
res://Scripts/world.gd
res://Scenes/world.tscn
res://Prefabs/player.tscn

View File

@ -9,7 +9,7 @@ Anim={
"grid_step": Vector2(8, 8),
"grid_visibility": 1,
"ofs": Vector2(379, 289),
"primary_grid_steps": 8,
"primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true,
"show_guides": true,
"show_helpers": false,
@ -174,4 +174,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17665/@Control@697/@Panel@698/@VBoxContainer@706/@HSplitContainer@709/@HSplitContainer@717/@HSplitContainer@725/@VBoxContainer@726/@VSplitContainer@728/@VSplitContainer@754/@VBoxContainer@755/@PanelContainer@800/MainScreen/@CanvasItemEditor@10090/@VSplitContainer@9915/@HSplitContainer@9917/@HSplitContainer@9919/@Control@9920/@SubViewportContainer@9921/@SubViewport@9922/Player")])
selected_nodes=Array[NodePath]([])

View File

@ -1,13 +1,13 @@
[editor_metadata]
executable_path="/home/nc543/Documents/Godot/Versions/Godot_v4.1.3-stable_mono_linux_x86_64/Godot_v4.1.3-stable_mono_linux.x86_64"
executable_path="/home/nc543/Documents/Godot/Versions/Godot_v4.2-stable_mono_linux_x86_64/Godot_v4.2-stable_mono_linux.x86_64"
use_advanced_connections=false
[debug_options]
run_live_debug=true
run_reload_scripts=true
run_debug_instances=1
run_debug_instances=2
[dialog_bounds]

View File

@ -9,7 +9,7 @@ Anim={
"grid_step": Vector2(8, 8),
"grid_visibility": 1,
"ofs": Vector2(-23.9029, -9.53478),
"primary_grid_steps": 8,
"primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true,
"show_guides": true,
"show_helpers": false,
@ -173,4 +173,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17665/@Control@697/@Panel@698/@VBoxContainer@706/@HSplitContainer@709/@HSplitContainer@717/@HSplitContainer@725/@VBoxContainer@726/@VSplitContainer@728/@VSplitContainer@754/@VBoxContainer@755/@PanelContainer@800/MainScreen/@CanvasItemEditor@10090/@VSplitContainer@9915/@HSplitContainer@9917/@HSplitContainer@9919/@Control@9920/@SubViewportContainer@9921/@SubViewport@9922/Player")])
selected_nodes=Array[NodePath]([])

View File

@ -17,9 +17,9 @@ colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0)
gradient = SubResource("Gradient_0qhfw")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_qufyg"]
gravity = Vector3(0, 0, 0)
angle_min = -122.1
angle_max = 122.0
gravity = Vector3(0, 0, 0)
color_ramp = SubResource("GradientTexture1D_gqsi8")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5vymy"]
@ -150,24 +150,19 @@ _data = {
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_nfq0k"]
properties/0/path = NodePath(".:position")
properties/0/spawn = true
properties/0/sync = true
properties/0/watch = false
properties/0/replication_mode = 1
properties/1/path = NodePath(".:rotation")
properties/1/spawn = true
properties/1/sync = true
properties/1/watch = false
properties/1/replication_mode = 1
properties/2/path = NodePath("Camera3D:rotation")
properties/2/spawn = false
properties/2/sync = false
properties/2/watch = true
properties/2/replication_mode = 2
properties/3/path = NodePath("Username:text")
properties/3/spawn = false
properties/3/sync = false
properties/3/watch = true
properties/3/replication_mode = 2
properties/4/path = NodePath(".:hat")
properties/4/spawn = false
properties/4/sync = false
properties/4/watch = true
properties/4/replication_mode = 2
[node name="Player" type="CharacterBody3D"]
collision_layer = 3

View File

@ -12,7 +12,7 @@ config_version=5
config/name="Fowl Play"
run/main_scene="res://Scenes/world.tscn"
config/features=PackedStringArray("4.1", "Forward Plus")
config/features=PackedStringArray("4.2", "Forward Plus")
config/icon="res://icon.svg"
[display]