Updated to Godot 4.2
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4d1c3eeb11
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affe6646bb
@ -20,7 +20,7 @@ dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://")
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dock_filesystem_uncollapsed_paths=PackedStringArray("res://", "res://addons/kenney_particle_pack/")
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dock_filesystem_uncollapsed_paths=PackedStringArray("res://addons/kenney_particle_pack/")
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dock_3="Scene,Import"
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dock_4="FileSystem"
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dock_5="Inspector,Node,History"
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@ -1,5 +1,5 @@
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1701488440
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::res://::1701491923
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export_presets.cfg::TextFile::-1::1699984723::0::1::::<><>::
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icon.svg::CompressedTexture2D::8963615070695796116::1699485144::1699485149::1::::<><>::
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::res://addons/::1699501524
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@ -310,17 +310,15 @@ lambert1_metallicRoughness.png::CompressedTexture2D::8931258458639185901::169966
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lambert1_normal.png::CompressedTexture2D::3998376482152544164::1699662585::1699662585::1::::<><>::
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::res://Occlusion Data/::1699669336
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environment.occ::ArrayOccluder3D::2660494726846166203::1699668360::0::1::::<><>::
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::res://Prefabs/::1700184003
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player.tscn::PackedScene::4444783912067201683::1700184003::0::1::::<><>::res://Scripts/Player.gd<>uid://da1qh4xri24f2::::res://Models/kimber_1911/scene.gltf<>uid://d164amgdtaa5k::::res://Models/funny_rubber_chicken/chicken.tscn<>uid://bx0esoasfh733::::res://addons/kenney_particle_pack/star_06.png<>uid://cfwx1moklfkfj::::res://Sound Effects/weapon_gun_1911_A_41.ogg
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::res://Saves/::1701461604
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options.res::::-1::1701461604::0::1::::<><>::
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::res://Scenes/::1701461604
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::res://Prefabs/::1701490162
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player.tscn::PackedScene::4444783912067201683::1701490162::0::1::::<><>::res://Scripts/Player.gd<>uid://da1qh4xri24f2::::res://Models/kimber_1911/scene.gltf<>uid://d164amgdtaa5k::::res://Models/funny_rubber_chicken/chicken.tscn<>uid://bx0esoasfh733::::res://addons/kenney_particle_pack/star_06.png<>uid://cfwx1moklfkfj::::res://Sound Effects/weapon_gun_1911_A_41.ogg
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::res://Scenes/::1701490152
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environment.tscn::PackedScene::8256961957080777526::1699669972::0::1::::<><>::uid://ca0iv4endjdmn::::res://Models/environment.glb<>uid://ckhpjran4mily::::res://addons/kenney_prototype_textures/dark/texture_04.png<>uid://c4nnm6ptome8x::::res://addons/kenney_prototype_textures/red/texture_10.png<>uid://bd507vee6ic1p::::res://Occlusion Data/environment.occ
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world.tscn::PackedScene::1877808985457939721::1701461604::0::1::::<><>::res://Scripts/world.gd<>uid://dpvy7sm57pjn7::::res://Scenes/environment.tscn<>uid://dhytg0w8gqdob::::res://addons/kenney_particle_pack/circle_05.png
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::res://Scripts/::1701461604
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world.tscn::PackedScene::1877808985457939721::1701490152::0::1::::<><>::res://Scripts/world.gd<>uid://dpvy7sm57pjn7::::res://Scenes/environment.tscn<>uid://dhytg0w8gqdob::::res://addons/kenney_particle_pack/circle_05.png
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::res://Scripts/::1701489694
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chicken.gd::GDScript::-1::1699544273::0::1::::<>Node3D<>::
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HatHider.gd::GDScript::-1::1699664681::0::1::::<>Node3D<>::
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Player.gd::GDScript::-1::1700183755::0::1::::<>CharacterBody3D<>::
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world.gd::GDScript::-1::1701461604::0::1::::<>Node<>::
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Player.gd::GDScript::-1::1701489123::0::1::::<>CharacterBody3D<>::
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world.gd::GDScript::-1::1701489694::0::1::::<>Node<>::
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::res://Sound Effects/::1699751713
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weapon_gun_1911_A_41.ogg::AudioStreamOggVorbis::5170645470017560819::1699751712::1699751713::1::::<><>::
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@ -1,4 +1,2 @@
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res://Prefabs/player.tscn
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res://Scripts/Player.gd
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res://Scripts/world.gd
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res://Scenes/world.tscn
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res://Prefabs/player.tscn
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@ -9,7 +9,7 @@ Anim={
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"ofs": Vector2(379, 289),
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"primary_grid_steps": 8,
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_guides": true,
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"show_helpers": false,
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@ -174,4 +174,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17665/@Control@697/@Panel@698/@VBoxContainer@706/@HSplitContainer@709/@HSplitContainer@717/@HSplitContainer@725/@VBoxContainer@726/@VSplitContainer@728/@VSplitContainer@754/@VBoxContainer@755/@PanelContainer@800/MainScreen/@CanvasItemEditor@10090/@VSplitContainer@9915/@HSplitContainer@9917/@HSplitContainer@9919/@Control@9920/@SubViewportContainer@9921/@SubViewport@9922/Player")])
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selected_nodes=Array[NodePath]([])
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@ -1,13 +1,13 @@
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[editor_metadata]
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executable_path="/home/nc543/Documents/Godot/Versions/Godot_v4.1.3-stable_mono_linux_x86_64/Godot_v4.1.3-stable_mono_linux.x86_64"
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executable_path="/home/nc543/Documents/Godot/Versions/Godot_v4.2-stable_mono_linux_x86_64/Godot_v4.2-stable_mono_linux.x86_64"
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use_advanced_connections=false
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[debug_options]
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run_live_debug=true
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run_reload_scripts=true
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run_debug_instances=1
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run_debug_instances=2
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[dialog_bounds]
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@ -9,7 +9,7 @@ Anim={
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"ofs": Vector2(-23.9029, -9.53478),
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"primary_grid_steps": 8,
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_guides": true,
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"show_helpers": false,
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@ -173,4 +173,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17665/@Control@697/@Panel@698/@VBoxContainer@706/@HSplitContainer@709/@HSplitContainer@717/@HSplitContainer@725/@VBoxContainer@726/@VSplitContainer@728/@VSplitContainer@754/@VBoxContainer@755/@PanelContainer@800/MainScreen/@CanvasItemEditor@10090/@VSplitContainer@9915/@HSplitContainer@9917/@HSplitContainer@9919/@Control@9920/@SubViewportContainer@9921/@SubViewport@9922/Player")])
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selected_nodes=Array[NodePath]([])
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@ -17,9 +17,9 @@ colors = PackedColorArray(1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0)
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gradient = SubResource("Gradient_0qhfw")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_qufyg"]
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gravity = Vector3(0, 0, 0)
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angle_min = -122.1
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angle_max = 122.0
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gravity = Vector3(0, 0, 0)
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color_ramp = SubResource("GradientTexture1D_gqsi8")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5vymy"]
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@ -150,24 +150,19 @@ _data = {
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[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_nfq0k"]
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properties/0/path = NodePath(".:position")
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properties/0/spawn = true
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properties/0/sync = true
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properties/0/watch = false
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properties/0/replication_mode = 1
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properties/1/path = NodePath(".:rotation")
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properties/1/spawn = true
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properties/1/sync = true
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properties/1/watch = false
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properties/1/replication_mode = 1
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properties/2/path = NodePath("Camera3D:rotation")
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properties/2/spawn = false
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properties/2/sync = false
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properties/2/watch = true
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properties/2/replication_mode = 2
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properties/3/path = NodePath("Username:text")
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properties/3/spawn = false
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properties/3/sync = false
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properties/3/watch = true
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properties/3/replication_mode = 2
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properties/4/path = NodePath(".:hat")
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properties/4/spawn = false
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properties/4/sync = false
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properties/4/watch = true
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properties/4/replication_mode = 2
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[node name="Player" type="CharacterBody3D"]
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collision_layer = 3
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@ -12,7 +12,7 @@ config_version=5
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config/name="Fowl Play"
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run/main_scene="res://Scenes/world.tscn"
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config/features=PackedStringArray("4.1", "Forward Plus")
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config/features=PackedStringArray("4.2", "Forward Plus")
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config/icon="res://icon.svg"
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[display]
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