[configuration] entry_symbol = "godot_jolt_main" compatibility_minimum = "4.1" [libraries] windows.release.x86_64 = "windows/godot-jolt_windows-x64.dll" windows.debug.x86_64 = "windows/godot-jolt_windows-x64_editor.dll" windows.release.x86_32 = "windows/godot-jolt_windows-x86.dll" windows.debug.x86_32 = "windows/godot-jolt_windows-x86_editor.dll" linux.release.x86_64 = "linux/godot-jolt_linux-x64.so" linux.debug.x86_64 = "linux/godot-jolt_linux-x64_editor.so" linux.release.x86_32 = "linux/godot-jolt_linux-x86.so" linux.debug.x86_32 = "linux/godot-jolt_linux-x86_editor.so" macos.release = "macos/godot-jolt_macos.framework" macos.debug = "macos/godot-jolt_macos_editor.framework"