[folding] node_unfolds=[NodePath("."), PackedStringArray("Collision"), NodePath("Camera3D/gun"), PackedStringArray("Transform"), NodePath("Camera3D/gun/MuzzleFlash"), PackedStringArray("Drawing", "Process Material", "process_material", "Draw Passes", "draw_pass_1", "Time")] resource_unfolds=["res://Prefabs/player.tscn::CapsuleMesh_xpbim", PackedStringArray(), "res://Prefabs/player.tscn::CapsuleShape3D_ruebo", PackedStringArray(), "res://Prefabs/player.tscn::ParticleProcessMaterial_qufyg", PackedStringArray(), "res://Prefabs/player.tscn::PlaneMesh_yxv4l", PackedStringArray()] nodes_folded=[]