Godot-Multiplayer/.godot/editor/chicken.tscn-folding-4c09e892149250bf3e7479302493ee3a.cfg
Nolan A Casey fb8a202640 Optimizations
- Added occlusion culling
- Tweaked LODs
- Fixed spawning 15 hats per second per chicken so your PC no longer inevitably grinds to a slideshow
2023-11-10 21:58:44 -05:00

6 lines
650 B
INI

[folding]
node_unfolds=[NodePath("Sketchfab_model/a2a4d0ccce7040fc8fb1faf42bcbd7b8_fbx/RootNode/chicken/chicken_Mat_0"), PackedStringArray("Geometry"), NodePath("Sketchfab_model/a2a4d0ccce7040fc8fb1faf42bcbd7b8_fbx/RootNode/chicken/MultiMeshInstance3D"), PackedStringArray("multimesh"), NodePath("Sketchfab_model/a2a4d0ccce7040fc8fb1faf42bcbd7b8_fbx/RootNode/chicken/MultiMeshInstance3D2"), PackedStringArray("multimesh")]
resource_unfolds=["res://Models/funny_rubber_chicken/scene.gltf::ArrayMesh_qrmqd", PackedStringArray("Resource"), "res://Models/funny_rubber_chicken/scene.gltf::ArrayMesh_ler3s", PackedStringArray("Resource")]
nodes_folded=[]