Godot-Multiplayer/.godot/editor/environment.tscn-folding-7c72dcab23dd7676661a0fc4cc6d163f.cfg
Nolan A Casey fb8a202640 Optimizations
- Added occlusion culling
- Tweaked LODs
- Fixed spawning 15 hats per second per chicken so your PC no longer inevitably grinds to a slideshow
2023-11-10 21:58:44 -05:00

6 lines
598 B
INI

[folding]
node_unfolds=[NodePath("Plane"), PackedStringArray("surface_material_override", "Global Illumination", "mesh")]
resource_unfolds=["res://Models/environment.glb::ArrayMesh_v7xn3", PackedStringArray("Resource"), "res://Scenes/environment.tscn::StandardMaterial3D_mf5c2", PackedStringArray("Albedo", "UV1"), "res://Scenes/environment.tscn::StandardMaterial3D_mikuy", PackedStringArray("Albedo", "UV1"), "res://Models/environment.glb::ConcavePolygonShape3D_kuak1", PackedStringArray("Resource")]
nodes_folded=[NodePath("Plane/StaticBody3D"), NodePath("Plane/StaticBody3D/CollisionShape3D")]