Godot-Multiplayer/.godot/editor/project_metadata.cfg
2025-04-18 14:00:24 -04:00

94 lines
2.5 KiB
INI

[editor_metadata]
executable_path="/home/nc543/Documents/Godot/Installations/Godot_v4.4.1-stable_mono_linux_x86_64/Godot_v4.4.1-stable_mono_linux.x86_64"
use_advanced_connections=false
[debug_options]
run_live_debug=true
run_reload_scripts=true
run_debug_instances=2
run_main_feature_tags=""
multiple_instances_enabled=true
run_instances_config=Array[Dictionary]([{
"arguments": "",
"features": "",
"override_args": false,
"override_features": false
}, {
"arguments": "",
"features": "",
"override_args": false,
"override_features": false
}])
[dialog_bounds]
editor_settings=Rect2(550, 184, 900, 700)
create_new_node=Rect2(830, 370, 900, 700)
project_settings=Rect2(485, 157, 900, 700)
search_help=Rect2(396, 196, 1280, 720)
export=Rect2(830, 371, 900, 708)
[recent_files]
scenes=["res://Prefabs/player.tscn", "res://Scenes/world.tscn", "res://Models/environment.glb", "res://Scenes/environment.tscn", "res://Models/Hats/11.tscn", "res://Models/Hats/10.tscn", "res://Models/Hats/9.tscn", "res://Models/Hats/8.tscn", "res://Models/Hats/7.tscn", "res://Models/Hats/6.tscn"]
scripts=["ResourceSaver", "Label", "Input", "FileAccess", "CheckButton", "CheckBox", "res://Scripts/Player.gd", "res://Scripts/world.gd", "InputEventMouseMotion", "InputEventJoypadMotion"]
[linked_properties]
Node3D:scale=true
MeshInstance3D:scale=true
StandardMaterial3D:uv1_scale=true
StandardMaterial3D:uv2_scale=true
CharacterBody3D:scale=true
CollisionShape3D:scale=true
MultiNodeEdit:scale=true
Camera3D:scale=true
DirectionalLight2D:scale=true
DirectionalLight3D:scale=true
GPUParticles3D:scale=true
CanvasLayer:scale=true
PanelContainer:scale=true
MarginContainer:scale=true
VBoxContainer:scale=true
Label:scale=true
Button:scale=true
LineEdit:scale=true
TextureRect:scale=true
RayCast3D:scale=true
Control:scale=true
ProgressBar:scale=true
CheckBox:scale=true
TextEdit:scale=true
RichTextLabel:scale=true
Label3D:scale=true
OptionButton:scale=true
MultiMeshInstance3D:scale=true
OccluderInstance3D:scale=true
StaticBody3D:scale=true
AudioListener3D:scale=true
AudioStreamPlayer3D:scale=true
HSlider:scale=true
[script_setup]
last_selected_language="GDScript"
[color_picker]
recent_presets=PackedColorArray(0, 0, 0, 0, 1, 1, 1, 0, 1.92523e-06, 0.718948, 0.35274, 1, 0, 1, 0.352941, 1, 0.603922, 1, 0.352941, 1, 0.603922, 0.313726, 0.352941, 1, 0.77841, 0.0249024, 0.12606, 1, 1, 0.0235294, 0.12549, 1, 1, 1, 1, 1)
[export_options]
default_filename="Fowl Play"
[project_settings]
advanced_mode=true
[uid_upgrade_tool]
run_on_restart=false
resave_paths=PackedStringArray()