Godot-Multiplayer/Scenes/environment.tscn
Nolan A Casey fb8a202640 Optimizations
- Added occlusion culling
- Tweaked LODs
- Fixed spawning 15 hats per second per chicken so your PC no longer inevitably grinds to a slideshow
2023-11-10 21:58:44 -05:00

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[gd_scene load_steps=7 format=3 uid="uid://dpvy7sm57pjn7"]
[ext_resource type="PackedScene" uid="uid://ca0iv4endjdmn" path="res://Models/environment.glb" id="1_uxmcj"]
[ext_resource type="Texture2D" uid="uid://ckhpjran4mily" path="res://addons/kenney_prototype_textures/dark/texture_04.png" id="2_sqeyl"]
[ext_resource type="Texture2D" uid="uid://c4nnm6ptome8x" path="res://addons/kenney_prototype_textures/red/texture_10.png" id="3_56npw"]
[ext_resource type="ArrayOccluder3D" uid="uid://bd507vee6ic1p" path="res://Occlusion Data/environment.occ" id="4_m2xw6"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mf5c2"]
albedo_texture = ExtResource("2_sqeyl")
uv1_triplanar = true
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mikuy"]
albedo_texture = ExtResource("3_56npw")
uv1_triplanar = true
[node name="environment" instance=ExtResource("1_uxmcj")]
[node name="Plane" parent="." index="0"]
surface_material_override/0 = SubResource("StandardMaterial3D_mf5c2")
surface_material_override/1 = SubResource("StandardMaterial3D_mikuy")
[node name="OccluderInstance3D" type="OccluderInstance3D" parent="." index="1"]
occluder = ExtResource("4_m2xw6")