Godot-Multiplayer/.godot/editor/script_editor_cache.cfg
nc543 54af37bbd2 Fixes players seeing their own mesh
- Hide the player mesh from respective clients
- Created new chicken scene for better access to subnodes
2023-11-09 08:34:05 -05:00

42 lines
789 B
INI

[res://Scripts/Player.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 22,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 22,
"scroll_position": 6.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://Scripts/world.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 18,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 8,
"scroll_position": 8.0,
"selection": false,
"syntax_highlighter": "GDScript"
}
[res://Scripts/chicken.gd]
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 62,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 7,
"scroll_position": 0.0,
"selection": false,
"syntax_highlighter": "GDScript"
}