Godot-Multiplayer/.godot/editor/5.tscn-folding-f655db739716e3a466ae49855e618a96.cfg
Nolan A Casey fb8a202640 Optimizations
- Added occlusion culling
- Tweaked LODs
- Fixed spawning 15 hats per second per chicken so your PC no longer inevitably grinds to a slideshow
2023-11-10 21:58:44 -05:00

6 lines
294 B
INI

[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform", "meshes")]
resource_unfolds=["res://Models/propeller_hat/scene.gltf::ArrayMesh_x7y7n", PackedStringArray("Resource"), "res://Models/propeller_hat/scene.gltf::ArrayMesh_xydcc", PackedStringArray("Resource")]
nodes_folded=[]