Godot-Multiplayer/.godot/editor/world.tscn-folding-0271e18ecf37a36b455ad0b215994549.cfg
Nolan A Casey fb8a202640 Optimizations
- Added occlusion culling
- Tweaked LODs
- Fixed spawning 15 hats per second per chicken so your PC no longer inevitably grinds to a slideshow
2023-11-10 21:58:44 -05:00

6 lines
1000 B
INI

[folding]
node_unfolds=[NodePath("environment"), PackedStringArray("Transform"), NodePath("DirectionalLight3D"), PackedStringArray("Shadow", "Light"), NodePath("CanvasLayer/MainMenu"), PackedStringArray("Theme Overrides", "Theme Overrides/styles"), NodePath("CanvasLayer/MainMenu/MarginContainer"), PackedStringArray("Theme Overrides", "Theme Overrides/constants"), NodePath("CanvasLayer/MainMenu/MarginContainer/VBoxContainer"), PackedStringArray("Theme Overrides", "Theme Overrides/constants"), NodePath("CanvasLayer/HUD"), PackedStringArray("Mouse"), NodePath("CanvasLayer/HUD/HealthBar"), PackedStringArray("Theme Overrides", "Theme Overrides/styles", "theme_override_styles/fill", "theme_override_styles/background"), NodePath("MultiplayerSpawner"), PackedStringArray("_spawnable_scene_count_array")]
resource_unfolds=["res://Scenes/world.tscn::StyleBoxFlat_cdng2", PackedStringArray(), "res://Scenes/world.tscn::StyleBoxFlat_ufa2v", PackedStringArray()]
nodes_folded=[NodePath("CanvasLayer")]