2025-05-13 11:16:02 -04:00
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Minesweeper"
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2025-05-13 22:29:20 -04:00
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run/main_scene="uid://b8ewc3373b0t2"
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2025-05-13 11:16:02 -04:00
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config/features=PackedStringArray("4.4", "GL Compatibility")
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config/icon="res://icon.svg"
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[debug]
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gdscript/warnings/untyped_declaration=2
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gdscript/warnings/inferred_declaration=2
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[display]
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window/stretch/mode="viewport"
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window/stretch/aspect="expand"
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[dotnet]
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project/assembly_name="Minesweeper"
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2025-05-13 22:29:20 -04:00
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[input]
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reveal={
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"deadzone": 0.2,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(179, 17),"global_position":Vector2(188, 65),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
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]
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}
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flag={
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"deadzone": 0.2,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(98, 20),"global_position":Vector2(107, 68),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
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]
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}
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[input_devices]
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pointing/android/enable_long_press_as_right_click=true
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2025-05-13 11:16:02 -04:00
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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2025-05-13 22:29:20 -04:00
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textures/vram_compression/import_etc2_astc=true
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