Minesweeper/minesweeper/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Minesweeper"
config/features=PackedStringArray("4.4", "GL Compatibility")
config/icon="res://icon.svg"
[debug]
gdscript/warnings/untyped_declaration=2
gdscript/warnings/inferred_declaration=2
[display]
window/stretch/mode="viewport"
window/stretch/aspect="expand"
[dotnet]
project/assembly_name="Minesweeper"
[rendering]
textures/canvas_textures/default_texture_filter=0
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"