Main Menu, music, and credits

- Got sprites for menu buttons
- Added buttons to the menu
- Added a manager script for the menu
- Created resources for playlists and credits
- Created a music player
- Created the root scene that everything will be loaded into
This commit is contained in:
nc5432 2024-05-09 22:21:58 -04:00
parent 4135494258
commit 3c2d81f584
508 changed files with 8535 additions and 34 deletions

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@ -0,0 +1,10 @@
[gd_resource type="Resource" script_class="Credit" load_steps=2 format=3 uid="uid://cwdwy87yqbivh"]
[ext_resource type="Script" path="res://Resources/credit.gd" id="1_k5s2c"]
[resource]
script = ExtResource("1_k5s2c")
title = "Game Designer"
name = "Nolan Casey (nc543)"
description = ""
links = ""

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@ -0,0 +1,10 @@
[gd_resource type="Resource" script_class="Credit" load_steps=2 format=3 uid="uid://ty4ajqwpd6xd"]
[ext_resource type="Script" path="res://Resources/credit.gd" id="1_ldflp"]
[resource]
script = ExtResource("1_ldflp")
title = "Music"
name = "Alexander Nakarada"
description = ""
links = "www.creatorchords.com"

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@ -0,0 +1,10 @@
[gd_resource type="Resource" script_class="Credit" load_steps=2 format=3 uid="uid://br28lfq7y7wq6"]
[ext_resource type="Script" path="res://Resources/credit.gd" id="1_eheye"]
[resource]
script = ExtResource("1_eheye")
title = "Particles"
name = "Code Manu"
description = ""
links = "https://codemanu.itch.io/"

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@ -0,0 +1,10 @@
[gd_resource type="Resource" script_class="Credit" load_steps=2 format=3 uid="uid://b8qkk0kmlfwg0"]
[ext_resource type="Script" path="res://Resources/credit.gd" id="1_h1lu3"]
[resource]
script = ExtResource("1_h1lu3")
title = "Programmer"
name = "Nolan Casey (nc543)"
description = ""
links = ""

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@ -0,0 +1,10 @@
[gd_resource type="Resource" script_class="Credit" load_steps=2 format=3 uid="uid://c8knbj20e7npa"]
[ext_resource type="Script" path="res://Resources/credit.gd" id="1_5gy0s"]
[resource]
script = ExtResource("1_5gy0s")
title = "Sprites"
name = "Captain Skeleto"
description = ""
links = "https://captainskeleto.itch.io/"

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@ -0,0 +1,7 @@
[gd_resource type="Resource" script_class="Playlist" load_steps=2 format=3 uid="uid://be5h7h37q7yfy"]
[ext_resource type="Script" path="res://Resources/playlist.gd" id="1_kyxgb"]
[resource]
script = ExtResource("1_kyxgb")
music = Array[String](["res://Sound/Music/Achievement.mp3"])

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@ -0,0 +1,7 @@
[gd_resource type="Resource" script_class="Playlist" load_steps=2 format=3 uid="uid://cdv4l1enaomh1"]
[ext_resource type="Script" path="res://Resources/playlist.gd" id="1_6byfa"]
[resource]
script = ExtResource("1_6byfa")
music = Array[String](["res://Sound/Music/Pathfinder.mp3"])

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@ -0,0 +1,7 @@
[gd_resource type="Resource" script_class="Playlist" load_steps=2 format=3 uid="uid://brcih5ts28oem"]
[ext_resource type="Script" path="res://Resources/playlist.gd" id="1_4ivkm"]
[resource]
script = ExtResource("1_4ivkm")
music = Array[String](["res://Sound/Music/Borgar.ogg", "res://Sound/Music/Wanderer.mp3"])

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@ -0,0 +1,7 @@
[gd_resource type="Resource" script_class="Playlist" load_steps=2 format=3 uid="uid://2l80lgaqlukq"]
[ext_resource type="Script" path="res://Resources/playlist.gd" id="1_u6fpt"]
[resource]
script = ExtResource("1_u6fpt")
music = Array[String]([])

8
Resources/credit.gd Normal file
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@ -0,0 +1,8 @@
extends Resource
class_name Credit
@export var title: String
@export var name: String
@export var description: String
@export var links: String

28
Resources/playlist.gd Normal file
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@ -0,0 +1,28 @@
extends Resource
class_name Playlist
@export var music: Array[String]
var randomized: Array[int]
var index: int = 0
func init(randomize: bool) -> void:
for i in range(music.size()):
randomized.append(i)
if randomize:
shuffle()
func getNext() -> String:
var ret: String = music[randomized[index]]
index += 1
if index >= randomized.size():
index = 0
return ret
func shuffle() -> void:
var shuffled: Array[int]
for i in range(randomized.size()):
var x: int = randomized.pick_random()
randomized.erase(x)
shuffled.append(x)
randomized = shuffled

View File

@ -1,7 +1,16 @@
[gd_scene load_steps=3 format=3 uid="uid://cme8avdi3w0sg"]
[gd_scene load_steps=12 format=3 uid="uid://cme8avdi3w0sg"]
[ext_resource type="Texture2D" uid="uid://s86ux2sxmlff" path="res://Sprites/Backgrounds/Castle Pack by CaptainSkeleto/castle pack5.png" id="1_7mj66"]
[ext_resource type="FontFile" uid="uid://bhggfnolqg5hu" path="res://Fonts/breathe_fire/Breathe Fire.otf" id="2_0dtno"]
[ext_resource type="Script" path="res://Scripts/TitleScreen.gd" id="2_3k665"]
[ext_resource type="Texture2D" uid="uid://nnexhrn82ya1" path="res://Sprites/UI/Edinnu_UI_asset_pack/Menu/Menu (12).png" id="3_8i0th"]
[ext_resource type="Texture2D" uid="uid://cakcdmbrg18pl" path="res://Sprites/UI/Edinnu_UI_asset_pack/Menu/Menu (10).png" id="3_13m7d"]
[ext_resource type="Texture2D" uid="uid://bc2xelxdfct7m" path="res://Sprites/UI/Edinnu_UI_asset_pack/Menu_buttons/Menu_button (2).png" id="5_ugt05"]
[ext_resource type="Texture2D" uid="uid://cyf8re8ysh5yy" path="res://Sprites/UI/Edinnu_UI_asset_pack/Menu_buttons/Menu_button (19).png" id="6_y4hvi"]
[ext_resource type="Texture2D" uid="uid://blydsiai2vc7g" path="res://Sprites/UI/Edinnu_UI_asset_pack/Menu_buttons/Menu_button (15).png" id="7_l7447"]
[ext_resource type="Texture2D" uid="uid://cl0ommmgyxd6l" path="res://Sprites/UI/Edinnu_UI_asset_pack/Menu_buttons/Menu_button (32).png" id="8_pax86"]
[ext_resource type="Texture2D" uid="uid://c678lemibfpux" path="res://Sprites/UI/Edinnu_UI_asset_pack/Menu_buttons/Menu_button (7).png" id="9_pbom3"]
[ext_resource type="Texture2D" uid="uid://sx01p5y3lrwr" path="res://Sprites/UI/Edinnu_UI_asset_pack/Menu_buttons/Menu_button (24).png" id="10_vqgbn"]
[node name="MainMenu" type="Control"]
layout_mode = 3
@ -22,15 +31,18 @@ texture = ExtResource("1_7mj66")
expand_mode = 2
stretch_mode = 6
[node name="Title" type="Node" parent="."]
[node name="TitleScreen" type="Node" parent="."]
script = ExtResource("2_3k665")
[node name="Your" type="RichTextLabel" parent="Title"]
[node name="Title" type="Node" parent="TitleScreen"]
[node name="Your" type="RichTextLabel" parent="TitleScreen/Title"]
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -62.0
offset_left = -42.0
offset_top = 64.0
offset_right = 314.0
offset_right = 334.0
offset_bottom = 264.0
grow_horizontal = 2
scale = Vector2(0.5, 0.5)
@ -41,12 +53,12 @@ theme_override_fonts/normal_font = ExtResource("2_0dtno")
theme_override_font_sizes/normal_font_size = 190
text = "Your"
[node name="Raise" type="RichTextLabel" parent="Title"]
[node name="Raise" type="RichTextLabel" parent="TitleScreen/Title"]
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -167.0
offset_right = 245.0
offset_left = -147.0
offset_right = 265.0
offset_bottom = 218.0
grow_horizontal = 2
scale = Vector2(0.5, 0.5)
@ -59,13 +71,13 @@ theme_override_fonts/normal_font = ExtResource("2_0dtno")
theme_override_font_sizes/normal_font_size = 200
text = "Raise"
[node name="Wand" type="RichTextLabel" parent="Title"]
[node name="Wand" type="RichTextLabel" parent="TitleScreen/Title"]
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -157.0
offset_left = -137.0
offset_top = 104.0
offset_right = 403.0
offset_right = 423.0
offset_bottom = 390.0
grow_horizontal = 2
scale = Vector2(0.5, 0.5)
@ -76,13 +88,13 @@ theme_override_fonts/normal_font = ExtResource("2_0dtno")
theme_override_font_sizes/normal_font_size = 270
text = "Wand"
[node name="Disclaimer" type="RichTextLabel" parent="Title"]
[node name="Disclaimer" type="RichTextLabel" parent="TitleScreen/Title"]
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -93.0
offset_left = -73.0
offset_top = 216.0
offset_right = 682.0
offset_right = 702.0
offset_bottom = 359.0
grow_horizontal = 2
scale = Vector2(0.2, 0.2)
@ -93,4 +105,129 @@ theme_override_fonts/normal_font = ExtResource("2_0dtno")
theme_override_font_sizes/normal_font_size = 100
text = "*Wands not included"
[node name="Buttons" type="Node" parent="."]
[node name="Buttons" type="Node" parent="TitleScreen"]
[node name="Play" type="TextureButton" parent="TitleScreen/Buttons"]
modulate = Color(1, 0.972549, 0.811765, 1)
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -51.0
offset_top = -20.0
offset_right = 51.0
offset_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
scale = Vector2(2, 2)
pivot_offset = Vector2(51, 20)
texture_normal = ExtResource("3_13m7d")
texture_pressed = ExtResource("3_8i0th")
[node name="RichTextLabel" type="RichTextLabel" parent="TitleScreen/Buttons/Play"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -12.0
offset_top = -4.0
offset_right = 70.0
offset_bottom = 36.0
grow_horizontal = 2
grow_vertical = 2
scale = Vector2(0.3, 0.3)
pivot_offset = Vector2(50.8333, 20)
mouse_filter = 2
theme_override_colors/default_color = Color(0, 0, 0, 1)
theme_override_fonts/normal_font = ExtResource("2_0dtno")
theme_override_font_sizes/normal_font_size = 69
bbcode_enabled = true
text = "[center]Play[/center]"
[node name="Credits" type="TextureButton" parent="TitleScreen/Buttons"]
modulate = Color(1, 0.972549, 0.811765, 1)
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -51.0
offset_top = 69.0
offset_right = 51.0
offset_bottom = 109.0
grow_horizontal = 2
grow_vertical = 2
scale = Vector2(2, 2)
pivot_offset = Vector2(51, 20)
texture_normal = ExtResource("3_13m7d")
texture_pressed = ExtResource("3_8i0th")
[node name="RichTextLabel" type="RichTextLabel" parent="TitleScreen/Buttons/Credits"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -25.0
offset_top = -6.5
offset_right = 145.0
offset_bottom = 33.5
grow_horizontal = 2
grow_vertical = 2
scale = Vector2(0.3, 0.3)
pivot_offset = Vector2(50.8333, 20)
mouse_filter = 2
theme_override_colors/default_color = Color(0, 0, 0, 1)
theme_override_fonts/normal_font = ExtResource("2_0dtno")
theme_override_font_sizes/normal_font_size = 69
bbcode_enabled = true
text = "[center]Credits[/center]"
[node name="Settings" type="TextureButton" parent="TitleScreen/Buttons"]
modulate = Color(1, 0.972549, 0.811765, 1)
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -63.0
offset_top = 145.0
offset_right = -33.0
offset_bottom = 179.0
grow_horizontal = 2
grow_vertical = 2
scale = Vector2(2, 2)
pivot_offset = Vector2(14.5, 14.5)
texture_normal = ExtResource("5_ugt05")
texture_pressed = ExtResource("6_y4hvi")
[node name="Quit" type="TextureButton" parent="TitleScreen/Buttons"]
modulate = Color(1, 0.972549, 0.811765, 1)
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = 32.0
offset_top = 145.0
offset_right = 62.0
offset_bottom = 179.0
grow_horizontal = 2
grow_vertical = 2
scale = Vector2(2, 2)
pivot_offset = Vector2(14.5, 14.5)
texture_normal = ExtResource("7_l7447")
texture_pressed = ExtResource("8_pax86")
[node name="About" type="TextureButton" parent="TitleScreen/Buttons"]
modulate = Color(1, 0.972549, 0.811765, 1)
offset_top = 7.0
offset_right = 30.0
offset_bottom = 41.0
scale = Vector2(2, 2)
texture_normal = ExtResource("9_pbom3")
texture_pressed = ExtResource("10_vqgbn")
[node name="Settings" type="Node" parent="."]
[node name="Credits" type="Node" parent="."]

8
Scenes/musicPlayer.tscn Normal file
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@ -0,0 +1,8 @@
[gd_scene load_steps=2 format=3 uid="uid://c8ni0t7brphc7"]
[ext_resource type="Script" path="res://Scripts/musicPlayer.gd" id="1_7oew4"]
[node name="MusicPlayer" type="AudioStreamPlayer"]
script = ExtResource("1_7oew4")
[connection signal="finished" from="." to="." method="_onSongFinished"]

16
Scenes/root.tscn Normal file
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@ -0,0 +1,16 @@
[gd_scene load_steps=5 format=3 uid="uid://bix346il46rme"]
[ext_resource type="PackedScene" uid="uid://c8ni0t7brphc7" path="res://Scenes/musicPlayer.tscn" id="1_60q85"]
[ext_resource type="PackedScene" uid="uid://d2owoq5q27v8q" path="res://Scenes/data.tscn" id="2_ba8tb"]
[ext_resource type="PackedScene" uid="uid://cme8avdi3w0sg" path="res://Scenes/UI/mainMenu.tscn" id="3_vjpnb"]
[sub_resource type="AudioStream" id="AudioStream_ibb28"]
[node name="Root" type="Node"]
[node name="MusicPlayer" parent="." instance=ExtResource("1_60q85")]
stream = SubResource("AudioStream_ibb28")
[node name="Data" parent="." instance=ExtResource("2_ba8tb")]
[node name="MainMenu" parent="." instance=ExtResource("3_vjpnb")]

View File

@ -22,7 +22,7 @@ func _process(delta):
effect.position = lerp(top, bottom, timer)
timer = clampf(timer + delta, 0, 1)
func charge(strength: float, element: Data.Element):
func charge(strength: float, element: Data.Element) -> void:
charging = true
emitting = true
process_material.orbit_velocity_min = strength / 50
@ -33,7 +33,7 @@ func charge(strength: float, element: Data.Element):
process_material.anim_speed_max = strength / 4
timer = 0
func disable():
func disable() -> void:
charging = false
emitting = false
timer = 0

View File

@ -36,11 +36,11 @@ func _process(delta):
if timer > explodeDur:
self.free()
func explode():
func explode() -> void:
ballofayr.hide()
particles.emitting = true
exploding = true
timer = 0
func castFailed():
func castFailed() -> void:
explode()

View File

@ -29,7 +29,7 @@ func _process(delta):
if failPath.progress_ratio == 1:
self.free()
func castFailed():
func castFailed() -> void:
casting = false
texture.get_parent().remove_child(texture)
failPath.add_child(texture)

42
Scripts/TitleScreen.gd Normal file
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@ -0,0 +1,42 @@
extends Node
@onready var raise: RichTextLabel = $Title/Raise
@onready var your: RichTextLabel = $Title/Your
@onready var wand: RichTextLabel = $Title/Wand
@onready var disclaimer: RichTextLabel = $Title/Disclaimer
@onready var play: TextureButton = $Buttons/Play
@onready var credits: TextureButton = $Buttons/Credits
@onready var settings: TextureButton = $Buttons/Settings
@onready var quit: TextureButton = $Buttons/Quit
@onready var about: TextureButton = $Buttons/About
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func hide():
raise.hide()
your.hide()
wand.hide()
disclaimer.hide()
play.hide()
credits.hide()
settings.hide()
quit.hide()
about.hide()
func show():
raise.show()
your.show()
wand.show()
disclaimer.show()
play.show()
credits.show()
settings.show()
quit.show()
about.show()

View File

@ -6,9 +6,9 @@ class_name AnimationBase
var targetProg: float
var finalProg: float
func castFailed():
func castFailed() -> void:
pass
func setProgress(target: float, final: float = finalProg):
func setProgress(target: float, final: float = finalProg) -> void:
targetProg = target
finalProg = final

View File

@ -17,7 +17,7 @@ func _ready():
if data.difficulty > 2:
primaryBox.hide()
func setDirs(current: String, next: String = "none"):
func setDirs(current: String, next: String = "none") -> void:
match current:
"none":
primary.hide()

View File

@ -41,32 +41,32 @@ func _process(delta):
Data.Difficulty.HARD: _hardAI(delta)
Data.Difficulty.GAMER: _gamerAI(delta)
func _easyAI(delta):
func _easyAI(delta) -> void:
pass
func _normalAI(delta):
func _normalAI(delta) -> void:
pass
func _hardAI(delta):
func _hardAI(delta) -> void:
pass
func _gamerAI(delta):
func _gamerAI(delta) -> void:
pass
func _finishedCasting():
func _finishedCasting() -> void:
pass
func timing(delta):
func timing(delta) -> void:
castCooldown -= delta
if castCooldown <= 0:
pass
func alterHealth(change: float, stun: bool):
func alterHealth(change: float, stun: bool) -> void:
health += change
if stun:
casting = false
renderer.play("hit")
healthChanged.emit(health)
func animationFinished():
func animationFinished() -> void:
renderer.play("idle")

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@ -17,8 +17,20 @@ enum Difficulty{
GAMER
}
enum Location{
MAINMENU,
CREDITS,
TAVERN,
ARENA,
DEAD
}
@export var spellbook: Spellbook
@export var difficulty: Difficulty = Difficulty.NORMAL
@export var animations: Dictionary = {}
@export var player: Combatant
@export var opponent: Combatant
@export var loc: Location = Location.MAINMENU
@export var masterVolume: float = 70
@export var musicVolume: float = 70
@export var effectsVolume: float = 70

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@ -3,6 +3,6 @@ class_name HealthBar extends Control
@onready var bar: ColorRect = $ColorRect2
@export var maxHealth: float = 1
func healthChanged(health):
func healthChanged(health) -> void:
print("Health Changed")
bar.size.y = (health / maxHealth) * 100

37
Scripts/musicPlayer.gd Normal file
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@ -0,0 +1,37 @@
extends AudioStreamPlayer
@onready var data: Data = get_node("/root/Root/Data")
var mainMenuPlaylist: Playlist = load("res://Resources/Playlists/mainMenu.tres")
var creditsPlaylist: Playlist = load("res://Resources/Playlists/credits.tres")
var tavernPlaylist: Playlist = load("res://Resources/Playlists/tavern.tres")
var arenaPlaylist: Playlist = load("res://Resources/Playlists/arena.tres")
var currentLoc: Playlist
# Called when the node enters the scene tree for the first time.
func _ready():
mainMenuPlaylist.init(false)
creditsPlaylist.init(false)
tavernPlaylist.init(true)
arenaPlaylist.init(true)
currentLoc = mainMenuPlaylist
setLoc(data.loc)
func _onSongFinished() -> void:
stream = load(currentLoc.getNext())
play()
func setLoc(loc: Data.Location):
currentLoc.index = 0
stop()
match loc:
Data.Location.MAINMENU:
currentLoc = mainMenuPlaylist
Data.Location.CREDITS:
currentLoc = creditsPlaylist
Data.Location.TAVERN:
currentLoc = tavernPlaylist
Data.Location.ARENA:
currentLoc = arenaPlaylist
Data.Location.DEAD:
pass
_onSongFinished()

BIN
Sound/Music/Achievement.mp3 Normal file

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@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://cmptaarwp65jy"
path="res://.godot/imported/Achievement.mp3-eb3085a53a9912a2e6ee74c8da57bc57.mp3str"
[deps]
source_file="res://Sound/Music/Achievement.mp3"
dest_files=["res://.godot/imported/Achievement.mp3-eb3085a53a9912a2e6ee74c8da57bc57.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

BIN
Sound/Music/Borgar.ogg Normal file

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@ -0,0 +1,19 @@
[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://d3f5ohpbcciip"
path="res://.godot/imported/Borgar.ogg-db00fbff923965ab1a902d7a9caf7b1b.oggvorbisstr"
[deps]
source_file="res://Sound/Music/Borgar.ogg"
dest_files=["res://.godot/imported/Borgar.ogg-db00fbff923965ab1a902d7a9caf7b1b.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

BIN
Sound/Music/Pathfinder.mp3 Normal file

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@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://cut0fxcetc4da"
path="res://.godot/imported/Pathfinder.mp3-0a5d9f9874345df64316d87fe44d7849.mp3str"
[deps]
source_file="res://Sound/Music/Pathfinder.mp3"
dest_files=["res://.godot/imported/Pathfinder.mp3-0a5d9f9874345df64316d87fe44d7849.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

BIN
Sound/Music/Wanderer.mp3 Normal file

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@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://cunvnj1r47u1y"
path="res://.godot/imported/Wanderer.mp3-b942f1347fe8fbd5f59e85b2df0901f7.mp3str"
[deps]
source_file="res://Sound/Music/Wanderer.mp3"
dest_files=["res://.godot/imported/Wanderer.mp3-b942f1347fe8fbd5f59e85b2df0901f7.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.9 KiB

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@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cwmiomdd1dsgm"
path="res://.godot/imported/Ability_icon (1).png-7ac207e562aa8a75b7fac5461382228e.ctex"
metadata={
"vram_texture": false
}
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