diff --git a/Scenes/Animations/fireballAnim.tscn b/Scenes/Animations/fireballAnim.tscn index 19a9000..48c5253 100644 --- a/Scenes/Animations/fireballAnim.tscn +++ b/Scenes/Animations/fireballAnim.tscn @@ -6,7 +6,7 @@ [sub_resource type="Curve2D" id="Curve2D_chn67"] _data = { -"points": PackedVector2Array(0, 0, 0, 0, 181, 280, 0, 0, 0, 0, 181, 122, 0, 0, 0, 0, 953, 261) +"points": PackedVector2Array(0, 0, 0, 0, 253, 283, 0, 0, 0, 0, 249, 56, 0, 0, 0, 0, 883, 258) } point_count = 3 @@ -472,7 +472,7 @@ fullSize = 7.0 curve = SubResource("Curve2D_chn67") [node name="PathFollow2D" type="PathFollow2D" parent="Path2D"] -position = Vector2(181, 280) +position = Vector2(253, 283) rotation = -1.5708 rotates = false loop = false diff --git a/Scenes/Animations/fireboltAnim.tscn b/Scenes/Animations/fireboltAnim.tscn index 15d5714..fcd1c72 100644 --- a/Scenes/Animations/fireboltAnim.tscn +++ b/Scenes/Animations/fireboltAnim.tscn @@ -1,3 +1,6 @@ -[gd_scene format=3 uid="uid://cw085480np6as"] +[gd_scene load_steps=2 format=3 uid="uid://cw085480np6as"] + +[ext_resource type="Script" path="res://Scripts/Animations/fireboltAnim.gd" id="1_nh57r"] [node name="FireboltAnim" type="Node2D"] +script = ExtResource("1_nh57r") diff --git a/Scenes/Characters/wizard.tscn b/Scenes/Characters/wizard.tscn index 50f957c..db45a24 100644 --- a/Scenes/Characters/wizard.tscn +++ b/Scenes/Characters/wizard.tscn @@ -9,7 +9,7 @@ [ext_resource type="Texture2D" uid="uid://72gmmgu75er5" path="res://Sprites/Characters/Wizard Pack/Idle.png" id="6_qwfsc"] [ext_resource type="Texture2D" uid="uid://gu3ou37avyp3" path="res://Sprites/Characters/Wizard Pack/Jump.png" id="7_w41g5"] [ext_resource type="Texture2D" uid="uid://d2oi5bvcmmgr1" path="res://Sprites/Characters/Wizard Pack/Run.png" id="8_pymsq"] -[ext_resource type="PackedScene" uid="uid://davqo20o2ncpj" path="res://Scenes/chargingParticles.tscn" id="10_stcqi"] +[ext_resource type="PackedScene" uid="uid://cijs8fxylhamd" path="res://Scenes/UI/healthBar.tscn" id="10_yj1vm"] [sub_resource type="AtlasTexture" id="AtlasTexture_nhid5"] atlas = ExtResource("1_2xk2o") @@ -370,16 +370,19 @@ animations = [{ }] [node name="Wizard" type="Node2D"] -scale = Vector2(5, 5) +scale = Vector2(4, 4) script = ExtResource("1_tgd3u") +health = 10.0 [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] +position = Vector2(0, 0.25) sprite_frames = SubResource("SpriteFrames_pk2mw") -animation = &"hit" -autoplay = "idle" +animation = &"idle" -[node name="chargingParticles" parent="." instance=ExtResource("10_stcqi")] -position = Vector2(-6, 11) -scale = Vector2(0.5, 0.5) +[node name="HealthBar" parent="." instance=ExtResource("10_yj1vm")] +offset_left = -42.5 +offset_right = -42.5 +scale = Vector2(0.625, 0.625) +[connection signal="healthChanged" from="." to="HealthBar" method="healthChanged"] [connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_finished"] diff --git a/Scenes/UI/castIndicator.tscn b/Scenes/UI/castIndicator.tscn index 894cce1..0f93e79 100644 --- a/Scenes/UI/castIndicator.tscn +++ b/Scenes/UI/castIndicator.tscn @@ -11,8 +11,11 @@ anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 +offset_top = -113.0 +offset_bottom = -113.0 grow_horizontal = 2 grow_vertical = 2 +scale = Vector2(0.65, 0.65) script = ExtResource("1_jkb2f") [node name="border2" type="TextureRect" parent="."] @@ -22,10 +25,10 @@ anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 -offset_left = -227.0 +offset_left = -254.0 offset_top = -323.0 -offset_right = -182.0 -offset_bottom = -278.0 +offset_right = -199.0 +offset_bottom = -268.0 grow_horizontal = 2 grow_vertical = 2 scale = Vector2(2.6, 2.6) diff --git a/Scenes/UI/healthBar.tscn b/Scenes/UI/healthBar.tscn new file mode 100644 index 0000000..001806f --- /dev/null +++ b/Scenes/UI/healthBar.tscn @@ -0,0 +1,47 @@ +[gd_scene load_steps=3 format=3 uid="uid://cijs8fxylhamd"] + +[ext_resource type="Texture2D" uid="uid://4xj273elck0d" path="res://Sprites/Spells/Ice & Fire Spells Pack by Captainskeleto/Fire Spell Pack by Captainskeleto/Fire Frame Template/Template Frame Fire.png" id="1_81047"] +[ext_resource type="Script" path="res://Scripts/healthBar.gd" id="1_f24kc"] + +[node name="HealthBar" type="Control"] +layout_mode = 3 +anchors_preset = 15 +anchor_right = 1.0 +anchor_bottom = 1.0 +grow_horizontal = 2 +grow_vertical = 2 +scale = Vector2(2.5, 2.5) +pivot_offset = Vector2(-0.0224028, 0.157118) +script = ExtResource("1_f24kc") + +[node name="ColorRect" type="ColorRect" parent="."] +layout_mode = 0 +offset_left = -9.61344 +offset_top = -47.9057 +offset_right = 10.3866 +offset_bottom = 52.0943 +color = Color(0.415686, 0, 0, 1) + +[node name="ColorRect2" type="ColorRect" parent="."] +layout_mode = 0 +offset_left = -30.4134 +offset_top = -148.306 +offset_right = -10.4134 +offset_bottom = -48.3057 +rotation = 3.14159 +pivot_offset = Vector2(20.2404, 100.067) +color = Color(0.886275, 0, 0, 1) + +[node name="NinePatchRect" type="NinePatchRect" parent="."] +layout_mode = 0 +offset_left = -9.61344 +offset_top = -47.9057 +offset_right = 10.3866 +offset_bottom = 52.0943 +texture = ExtResource("1_81047") +patch_margin_left = 6 +patch_margin_top = 7 +patch_margin_right = 6 +patch_margin_bottom = 7 +axis_stretch_horizontal = 1 +axis_stretch_vertical = 1 diff --git a/Scenes/arena.tscn b/Scenes/arena.tscn index fe67247..7c3e3cb 100644 --- a/Scenes/arena.tscn +++ b/Scenes/arena.tscn @@ -1,11 +1,13 @@ -[gd_scene load_steps=7 format=3 uid="uid://fgo2hd37towj"] +[gd_scene load_steps=9 format=3 uid="uid://fgo2hd37towj"] [ext_resource type="PackedScene" uid="uid://d2owoq5q27v8q" path="res://Scenes/data.tscn" id="1_cjr1k"] [ext_resource type="PackedScene" uid="uid://nckxh4vysmvv" path="res://Scenes/player_controller.tscn" id="2_ud5et"] -[ext_resource type="Texture2D" uid="uid://dnuh0fkgjhkkf" path="res://Sprites/Backgrounds/Mountain Pack by CaptainSkeleto/Mountain Pack6.png" id="2_wgdhh"] [ext_resource type="PackedScene" uid="uid://c8wwq1hoj4sd5" path="res://Scenes/Characters/wizard.tscn" id="3_arqpv"] [ext_resource type="Resource" uid="uid://bxtiv2esuer8v" path="res://Resources/Spellbooks/oldBook.tres" id="4_3cleg"] [ext_resource type="PackedScene" uid="uid://dbhep5cgrqipa" path="res://Scenes/UI/castIndicator.tscn" id="6_hj5b3"] +[ext_resource type="Resource" uid="uid://g86hap7s43n8" path="res://Resources/Spellbooks/wizardSpellbook.tres" id="6_imd2s"] +[ext_resource type="Texture2D" uid="uid://b3dcdubvwsxqb" path="res://Sprites/Backgrounds/Battleground2/Bright/Battleground2.png" id="7_ux7s3"] +[ext_resource type="PackedScene" uid="uid://cijs8fxylhamd" path="res://Scenes/UI/healthBar.tscn" id="8_b87c8"] [node name="Arena" type="Node2D"] @@ -16,17 +18,21 @@ spellbook = ExtResource("4_3cleg") avatar = NodePath("../Wizard") [node name="Wizard" parent="." instance=ExtResource("3_arqpv")] -position = Vector2(277, 419) +position = Vector2(277, 334.5) spellbook = ExtResource("4_3cleg") player = true [node name="CastIndicator" parent="." instance=ExtResource("6_hj5b3")] visible = false z_index = 2 -offset_left = 576.0 -offset_top = 324.0 -offset_right = 576.0 -offset_bottom = 324.0 +offset_left = 570.0 +offset_top = 210.0 +offset_right = 570.0 +offset_bottom = 210.0 + +[node name="Wizard2" parent="." instance=ExtResource("3_arqpv")] +position = Vector2(865, 333.5) +spellbook = ExtResource("6_imd2s") [node name="CanvasLayer" type="CanvasLayer" parent="."] layer = -1 @@ -39,6 +45,23 @@ anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 -texture = ExtResource("2_wgdhh") +texture = ExtResource("7_ux7s3") expand_mode = 2 stretch_mode = 6 + +[node name="HealthBar" parent="." instance=ExtResource("8_b87c8")] +visible = false +offset_left = 139.0 +offset_top = 204.5 +offset_right = 139.0 +offset_bottom = 204.5 + +[node name="HealthBar2" parent="." instance=ExtResource("8_b87c8")] +visible = false +offset_left = 1177.0 +offset_top = 204.5 +offset_right = 1177.0 +offset_bottom = 204.5 + +[connection signal="healthChanged" from="Wizard" to="Wizard/HealthBar" method="healthChanged"] +[connection signal="healthChanged" from="Wizard2" to="Wizard2/HealthBar" method="healthChanged"] diff --git a/Scripts/Animations/fireballAnim.gd b/Scripts/Animations/fireballAnim.gd index 5cda9b2..36deb35 100644 --- a/Scripts/Animations/fireballAnim.gd +++ b/Scripts/Animations/fireballAnim.gd @@ -22,7 +22,7 @@ func _ready(): func _process(delta): if !exploding: if (targetProg / finalProg < 0.3): - timer = clampf(timer + delta, 0, clampf(targetProg / finalProg, 0, 0.17)) + timer = clampf(timer + delta, 0, clampf(targetProg / finalProg, 0, 0.25)) path.progress_ratio = timer if (targetProg / finalProg < 0.9): ballofayr.scale = lerp(ballofayr.scale, Vector2((targetProg / finalProg) * fullSize, (targetProg / finalProg) * fullSize), delta * 2) diff --git a/Scripts/Animations/fireboltAnim.gd b/Scripts/Animations/fireboltAnim.gd new file mode 100644 index 0000000..71e0c9d --- /dev/null +++ b/Scripts/Animations/fireboltAnim.gd @@ -0,0 +1,11 @@ +extends "res://Scripts/animationBase.gd" + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +func _process(delta): + pass diff --git a/Scripts/Animations/rockThrowAnim.gd b/Scripts/Animations/rockThrowAnim.gd index 6686b45..8555e92 100644 --- a/Scripts/Animations/rockThrowAnim.gd +++ b/Scripts/Animations/rockThrowAnim.gd @@ -15,8 +15,12 @@ func _ready(): # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): if casting: - timer = clampf(timer + delta, 0, targetProg / finalProg) - path.progress_ratio = timer + if targetProg / finalProg < 0.7: + timer = clampf(timer + delta, 0, clampf(targetProg / finalProg, 0, 0.35)) + path.progress_ratio = timer + else: + timer = clampf(timer + delta, 0, 1) + path.progress_ratio = timer if path.progress_ratio == 1: self.free() else: diff --git a/Scripts/combatant.gd b/Scripts/combatant.gd index 9c6bfc7..2947d2b 100644 --- a/Scripts/combatant.gd +++ b/Scripts/combatant.gd @@ -1,38 +1,72 @@ -extends Node2D +class_name Combatant extends Node2D -class_name Combatant +signal healthChanged(health: float) + +@onready var renderer: AnimatedSprite2D = $AnimatedSprite2D +@onready var healthbar: HealthBar = $HealthBar +@onready var data: Data = get_node("/root/Arena/Data") @export var spellbook: Spellbook -@onready var renderer: AnimatedSprite2D = $AnimatedSprite2D -@onready var particleSystem: GPUParticles2D = $chargingParticles @export var maxHealth: float = 10 @export var health: float = maxHealth @export var player: bool = false -var casting = false + +var casting: bool = false +var castCooldown: float = 0 # Called when the node enters the scene tree for the first time. func _ready(): renderer.animation_finished.connect(animationFinished) + renderer.play("idle") spellbook.initCooldowns() + healthbar.maxHealth = maxHealth + if !player: + data.opponent = self + renderer.flip_h = true + healthbar.position.x *= -1 + match data.difficulty: + Data.Difficulty.EASY: castCooldown = 3 + Data.Difficulty.NORMAL: castCooldown = 1 + Data.Difficulty.HARD: castCooldown = 0.5 + Data.Difficulty.GAMER: castCooldown = 0 + else: + data.player = self # Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(_delta): +func _process(delta): if !player: - _aiControlled() + match data.difficulty: + Data.Difficulty.EASY: _easyAI(delta) + Data.Difficulty.NORMAL: _normalAI(delta) + Data.Difficulty.HARD: _hardAI(delta) + Data.Difficulty.GAMER: _gamerAI(delta) -func _aiControlled(): +func _easyAI(delta): pass -func alterHealth(damage: float, stun: bool): - health -= damage +func _normalAI(delta): + pass + +func _hardAI(delta): + pass + +func _gamerAI(delta): + pass + +func _finishedCasting(): + pass + +func timing(delta): + castCooldown -= delta + if castCooldown <= 0: + pass + +func alterHealth(change: float, stun: bool): + health += change if stun: casting = false renderer.play("hit") - -func enableParticles(_strength: float): - particleSystem.emitting = true - + healthChanged.emit(health) func animationFinished(): renderer.play("idle") - diff --git a/Scripts/data.gd b/Scripts/data.gd index dca59b0..245544f 100644 --- a/Scripts/data.gd +++ b/Scripts/data.gd @@ -20,3 +20,5 @@ enum Difficulty{ @export var spellbook: Spellbook @export var difficulty: Difficulty = Difficulty.NORMAL @export var animations: Dictionary = {} +@export var player: Combatant +@export var opponent: Combatant diff --git a/Scripts/healthBar.gd b/Scripts/healthBar.gd new file mode 100644 index 0000000..f873c91 --- /dev/null +++ b/Scripts/healthBar.gd @@ -0,0 +1,8 @@ +class_name HealthBar extends Control + +@onready var bar: ColorRect = $ColorRect2 +@export var maxHealth: float = 1 + +func healthChanged(health): + print("Health Changed") + bar.size.y = (health / maxHealth) * 100 diff --git a/Scripts/playerController.gd b/Scripts/playerController.gd index 84dfa4a..7a6f991 100644 --- a/Scripts/playerController.gd +++ b/Scripts/playerController.gd @@ -23,7 +23,6 @@ func _process(delta): spellIndex = i castIndicator.show() castIndicator.setDirs(spell.castCombo[0], spell.castCombo[1]) - avatar.particleSystem.charge(spell.castCombo.size(), spell.element) if spell.animation != null: if !data.animations.has(spell.animation): print("Loading Animation") @@ -46,16 +45,15 @@ func _process(delta): if spell.castProgress == spell.castCombo.size(): casting = false - avatar.particleSystem.disable() spell.castProgress = 0 avatar.renderer.play("attack1") data.spellbook.cooldowns[spellIndex] = spell.cooldown castIndicator.hide() + data.opponent.alterHealth(-1, false) elif (timer >= spell.timeout || Input.is_action_just_pressed("up") || Input.is_action_just_pressed("down") || Input.is_action_just_pressed("left") || Input.is_action_just_pressed("right")): avatar.alterHealth(-spell.backfireStrength, true) casting = false anim.castFailed() - avatar.particleSystem.disable() spell.castProgress = 0 data.spellbook.cooldowns[spellIndex] = spell.cooldown * (float(spell.castProgress) / float(spell.castCombo.size())) castIndicator.hide() diff --git a/Scripts/wizard.gd b/Scripts/wizard.gd index c5124a3..c373e63 100644 --- a/Scripts/wizard.gd +++ b/Scripts/wizard.gd @@ -1,4 +1,25 @@ extends "res://Scripts/combatant.gd" -func _aiControlled(): - pass +func _easyAI(delta): + if casting: + pass + else: + pass + +func _normalAI(delta): + if casting: + pass + else: + pass + +func _hardAI(delta): + if casting: + pass + else: + pass + +func _gamerAI(delta): + if casting: + pass + else: + pass diff --git a/Sprites/Backgrounds/Battleground1/Bright/Battleground1.png b/Sprites/Backgrounds/Battleground1/Bright/Battleground1.png new file mode 100644 index 0000000..61935eb Binary files /dev/null and b/Sprites/Backgrounds/Battleground1/Bright/Battleground1.png differ diff --git a/Sprites/Backgrounds/Battleground1/Bright/Battleground1.png.import b/Sprites/Backgrounds/Battleground1/Bright/Battleground1.png.import new file mode 100644 index 0000000..ed5e335 --- /dev/null +++ b/Sprites/Backgrounds/Battleground1/Bright/Battleground1.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bwtyao1rewmk2" +path="res://.godot/imported/Battleground1.png-9724a9e72dc21a2f1191091cf947e94c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground1/Bright/Battleground1.png" +dest_files=["res://.godot/imported/Battleground1.png-9724a9e72dc21a2f1191091cf947e94c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground1/Bright/hills&trees.png b/Sprites/Backgrounds/Battleground1/Bright/hills&trees.png new file mode 100644 index 0000000..4b096c5 Binary files /dev/null and b/Sprites/Backgrounds/Battleground1/Bright/hills&trees.png differ diff --git a/Sprites/Backgrounds/Battleground1/Bright/hills&trees.png.import b/Sprites/Backgrounds/Battleground1/Bright/hills&trees.png.import new file mode 100644 index 0000000..73d6991 --- /dev/null +++ b/Sprites/Backgrounds/Battleground1/Bright/hills&trees.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cbsxueh6gwj67" +path="res://.godot/imported/hills&trees.png-295f280e440774d3b87aa1100a5447e0.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground1/Bright/hills&trees.png" +dest_files=["res://.godot/imported/hills&trees.png-295f280e440774d3b87aa1100a5447e0.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground1/Bright/ruins.png b/Sprites/Backgrounds/Battleground1/Bright/ruins.png new file mode 100644 index 0000000..a23520b Binary files /dev/null and b/Sprites/Backgrounds/Battleground1/Bright/ruins.png differ diff --git a/Sprites/Backgrounds/Battleground1/Bright/ruins.png.import b/Sprites/Backgrounds/Battleground1/Bright/ruins.png.import new file mode 100644 index 0000000..85f2da6 --- /dev/null +++ b/Sprites/Backgrounds/Battleground1/Bright/ruins.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dr0kus0jc7ug3" +path="res://.godot/imported/ruins.png-64da007a7385d9955d508bd30f449523.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground1/Bright/ruins.png" +dest_files=["res://.godot/imported/ruins.png-64da007a7385d9955d508bd30f449523.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground1/Bright/ruins2.png b/Sprites/Backgrounds/Battleground1/Bright/ruins2.png new file mode 100644 index 0000000..83d72cf Binary files /dev/null and b/Sprites/Backgrounds/Battleground1/Bright/ruins2.png differ diff --git a/Sprites/Backgrounds/Battleground1/Bright/ruins2.png.import b/Sprites/Backgrounds/Battleground1/Bright/ruins2.png.import new file mode 100644 index 0000000..190bac0 --- /dev/null +++ b/Sprites/Backgrounds/Battleground1/Bright/ruins2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dpyjy3oigt5bq" +path="res://.godot/imported/ruins2.png-e8c2eceed1152d35e7c200ac8213eede.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground1/Bright/ruins2.png" +dest_files=["res://.godot/imported/ruins2.png-e8c2eceed1152d35e7c200ac8213eede.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground1/Bright/ruins_bg.png b/Sprites/Backgrounds/Battleground1/Bright/ruins_bg.png new file mode 100644 index 0000000..80e185c Binary files /dev/null and b/Sprites/Backgrounds/Battleground1/Bright/ruins_bg.png differ diff --git a/Sprites/Backgrounds/Battleground1/Bright/ruins_bg.png.import b/Sprites/Backgrounds/Battleground1/Bright/ruins_bg.png.import new file mode 100644 index 0000000..01a2936 --- /dev/null +++ b/Sprites/Backgrounds/Battleground1/Bright/ruins_bg.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ea8jga1pvecw" +path="res://.godot/imported/ruins_bg.png-a10beb1053edd8eb0a6e426305487b1a.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground1/Bright/ruins_bg.png" +dest_files=["res://.godot/imported/ruins_bg.png-a10beb1053edd8eb0a6e426305487b1a.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground1/Bright/sky.png b/Sprites/Backgrounds/Battleground1/Bright/sky.png new file mode 100644 index 0000000..1726581 Binary files /dev/null and b/Sprites/Backgrounds/Battleground1/Bright/sky.png differ diff --git a/Sprites/Backgrounds/Battleground1/Bright/sky.png.import b/Sprites/Backgrounds/Battleground1/Bright/sky.png.import new file mode 100644 index 0000000..0c1788f --- /dev/null +++ b/Sprites/Backgrounds/Battleground1/Bright/sky.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://vtlpt32o67kk" 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a/Sprites/Backgrounds/Battleground1/Bright/statue.png.import b/Sprites/Backgrounds/Battleground1/Bright/statue.png.import new file mode 100644 index 0000000..f8dc946 --- /dev/null +++ b/Sprites/Backgrounds/Battleground1/Bright/statue.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://0ebv04dtjlff" +path="res://.godot/imported/statue.png-160a0cc9b715d6a675973fd0d8ccf834.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground1/Bright/statue.png" +dest_files=["res://.godot/imported/statue.png-160a0cc9b715d6a675973fd0d8ccf834.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground1/Bright/stones&grass.png b/Sprites/Backgrounds/Battleground1/Bright/stones&grass.png new file mode 100644 index 0000000..1566b3a Binary files /dev/null and b/Sprites/Backgrounds/Battleground1/Bright/stones&grass.png differ diff --git a/Sprites/Backgrounds/Battleground1/Bright/stones&grass.png.import b/Sprites/Backgrounds/Battleground1/Bright/stones&grass.png.import new file mode 100644 index 0000000..8a2f2bd --- /dev/null +++ b/Sprites/Backgrounds/Battleground1/Bright/stones&grass.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bii0md343ys3o" +path="res://.godot/imported/stones&grass.png-26aa458ec80e49673c6430e1a2d0c035.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground1/Bright/stones&grass.png" 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a/Sprites/Backgrounds/Battleground1/Pale/hills&trees.png b/Sprites/Backgrounds/Battleground1/Pale/hills&trees.png new file mode 100644 index 0000000..dcc373d Binary files /dev/null and b/Sprites/Backgrounds/Battleground1/Pale/hills&trees.png differ diff --git a/Sprites/Backgrounds/Battleground1/Pale/hills&trees.png.import b/Sprites/Backgrounds/Battleground1/Pale/hills&trees.png.import new file mode 100644 index 0000000..4c9877f --- /dev/null +++ b/Sprites/Backgrounds/Battleground1/Pale/hills&trees.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://k77nvynxswt0" +path="res://.godot/imported/hills&trees.png-8cf34d168c134a83270e7551cf933f78.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground1/Pale/hills&trees.png" +dest_files=["res://.godot/imported/hills&trees.png-8cf34d168c134a83270e7551cf933f78.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false 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a/Sprites/Backgrounds/Battleground1/Pale/ruins2.png.import b/Sprites/Backgrounds/Battleground1/Pale/ruins2.png.import new file mode 100644 index 0000000..7a22763 --- /dev/null +++ b/Sprites/Backgrounds/Battleground1/Pale/ruins2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://du6hovxtyugyx" +path="res://.godot/imported/ruins2.png-e190e9b269740aa32084ce9cd84d6e53.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground1/Pale/ruins2.png" +dest_files=["res://.godot/imported/ruins2.png-e190e9b269740aa32084ce9cd84d6e53.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground1/Pale/ruins_bg.png b/Sprites/Backgrounds/Battleground1/Pale/ruins_bg.png new file mode 100644 index 0000000..71af29b Binary files /dev/null and b/Sprites/Backgrounds/Battleground1/Pale/ruins_bg.png differ diff --git a/Sprites/Backgrounds/Battleground1/Pale/ruins_bg.png.import b/Sprites/Backgrounds/Battleground1/Pale/ruins_bg.png.import new file mode 100644 index 0000000..afe427f --- /dev/null +++ b/Sprites/Backgrounds/Battleground1/Pale/ruins_bg.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://x7pagk1f5o8t" +path="res://.godot/imported/ruins_bg.png-6a01e183b2730fbefbf8b45825df432b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground1/Pale/ruins_bg.png" +dest_files=["res://.godot/imported/ruins_bg.png-6a01e183b2730fbefbf8b45825df432b.ctex"] + +[params] + 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diff --git a/Sprites/Backgrounds/Battleground1/Pale/statue.png.import b/Sprites/Backgrounds/Battleground1/Pale/statue.png.import new file mode 100644 index 0000000..63f608e --- /dev/null +++ b/Sprites/Backgrounds/Battleground1/Pale/statue.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://btxdbr5qrx7lf" +path="res://.godot/imported/statue.png-a83926ad73fbbe07bd3af2870dee2684.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground1/Pale/statue.png" +dest_files=["res://.godot/imported/statue.png-a83926ad73fbbe07bd3af2870dee2684.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground1/Pale/stones&grass.png b/Sprites/Backgrounds/Battleground1/Pale/stones&grass.png new file mode 100644 index 0000000..f35e444 Binary files /dev/null and b/Sprites/Backgrounds/Battleground1/Pale/stones&grass.png differ diff --git a/Sprites/Backgrounds/Battleground1/Pale/stones&grass.png.import b/Sprites/Backgrounds/Battleground1/Pale/stones&grass.png.import new file mode 100644 index 0000000..eff81d3 --- /dev/null +++ b/Sprites/Backgrounds/Battleground1/Pale/stones&grass.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bbqwtmfx8b3qx" +path="res://.godot/imported/stones&grass.png-7c3a430da520d74967eba6fc3b9ff9d4.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground1/Pale/stones&grass.png" 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a/Sprites/Backgrounds/Battleground2/Bright/bg.png b/Sprites/Backgrounds/Battleground2/Bright/bg.png new file mode 100644 index 0000000..173aa2e Binary files /dev/null and b/Sprites/Backgrounds/Battleground2/Bright/bg.png differ diff --git a/Sprites/Backgrounds/Battleground2/Bright/bg.png.import b/Sprites/Backgrounds/Battleground2/Bright/bg.png.import new file mode 100644 index 0000000..4af898a --- /dev/null +++ b/Sprites/Backgrounds/Battleground2/Bright/bg.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://1wtfkr7ajwvi" +path="res://.godot/imported/bg.png-585622be50e2ba2e4a9858dc9cef6dad.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground2/Bright/bg.png" +dest_files=["res://.godot/imported/bg.png-585622be50e2ba2e4a9858dc9cef6dad.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 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b/Sprites/Backgrounds/Battleground2/Bright/columns&falgs.png differ diff --git a/Sprites/Backgrounds/Battleground2/Bright/columns&falgs.png.import b/Sprites/Backgrounds/Battleground2/Bright/columns&falgs.png.import new file mode 100644 index 0000000..0ac0018 --- /dev/null +++ b/Sprites/Backgrounds/Battleground2/Bright/columns&falgs.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b0yt2mmj1r6xa" +path="res://.godot/imported/columns&falgs.png-874dcdbdb690cca1953bb4539b148ab4.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground2/Bright/columns&falgs.png" +dest_files=["res://.godot/imported/columns&falgs.png-874dcdbdb690cca1953bb4539b148ab4.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground2/Bright/dragon.png b/Sprites/Backgrounds/Battleground2/Bright/dragon.png new file mode 100644 index 0000000..63cc713 Binary files /dev/null and b/Sprites/Backgrounds/Battleground2/Bright/dragon.png differ diff --git a/Sprites/Backgrounds/Battleground2/Bright/dragon.png.import b/Sprites/Backgrounds/Battleground2/Bright/dragon.png.import new file mode 100644 index 0000000..aba971a --- /dev/null +++ b/Sprites/Backgrounds/Battleground2/Bright/dragon.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dglidhxwqpxxy" +path="res://.godot/imported/dragon.png-8377f3867707ad0d00ac9acb3fe24c46.ctex" +metadata={ +"vram_texture": false +} + +[deps] + 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mode 100644 index 0000000..e050a8b --- /dev/null +++ b/Sprites/Backgrounds/Battleground2/Bright/floor.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dydnrglrx3qov" +path="res://.godot/imported/floor.png-646a1db293a228c5ea1abac4df583076.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground2/Bright/floor.png" +dest_files=["res://.godot/imported/floor.png-646a1db293a228c5ea1abac4df583076.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground2/Bright/mountaims.png b/Sprites/Backgrounds/Battleground2/Bright/mountaims.png new file mode 100644 index 0000000..7a59645 Binary files /dev/null and b/Sprites/Backgrounds/Battleground2/Bright/mountaims.png differ diff --git a/Sprites/Backgrounds/Battleground2/Bright/mountaims.png.import b/Sprites/Backgrounds/Battleground2/Bright/mountaims.png.import new file mode 100644 index 0000000..2aeae67 --- /dev/null +++ b/Sprites/Backgrounds/Battleground2/Bright/mountaims.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b3ffqonu5c38" +path="res://.godot/imported/mountaims.png-d50272188acf1eec6b926edc42e58d5e.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground2/Bright/mountaims.png" +dest_files=["res://.godot/imported/mountaims.png-d50272188acf1eec6b926edc42e58d5e.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false 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/dev/null and b/Sprites/Backgrounds/Battleground2/Pale/Battleground2.png differ diff --git a/Sprites/Backgrounds/Battleground2/Pale/Battleground2.png.import b/Sprites/Backgrounds/Battleground2/Pale/Battleground2.png.import new file mode 100644 index 0000000..bed5f57 --- /dev/null +++ b/Sprites/Backgrounds/Battleground2/Pale/Battleground2.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://uqp22xtklsy5" +path="res://.godot/imported/Battleground2.png-ebbe04cc0b035b3267250050c4d4cd15.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground2/Pale/Battleground2.png" +dest_files=["res://.godot/imported/Battleground2.png-ebbe04cc0b035b3267250050c4d4cd15.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground2/Pale/bg.png b/Sprites/Backgrounds/Battleground2/Pale/bg.png new file mode 100644 index 0000000..0cff4d9 Binary files /dev/null and b/Sprites/Backgrounds/Battleground2/Pale/bg.png differ diff --git a/Sprites/Backgrounds/Battleground2/Pale/bg.png.import b/Sprites/Backgrounds/Battleground2/Pale/bg.png.import new file mode 100644 index 0000000..37050b8 --- /dev/null +++ b/Sprites/Backgrounds/Battleground2/Pale/bg.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b8xh3inksrvtn" +path="res://.godot/imported/bg.png-da2d1b852edecc07117a46ef7888d6f1.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground2/Pale/bg.png" +dest_files=["res://.godot/imported/bg.png-da2d1b852edecc07117a46ef7888d6f1.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground2/Pale/candeliar.png b/Sprites/Backgrounds/Battleground2/Pale/candeliar.png new file mode 100644 index 0000000..9abba32 Binary files /dev/null and b/Sprites/Backgrounds/Battleground2/Pale/candeliar.png differ diff --git a/Sprites/Backgrounds/Battleground2/Pale/candeliar.png.import b/Sprites/Backgrounds/Battleground2/Pale/candeliar.png.import new file mode 100644 index 0000000..c526915 --- /dev/null +++ b/Sprites/Backgrounds/Battleground2/Pale/candeliar.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://m14nmq3cillq" +path="res://.godot/imported/candeliar.png-afd3a25f839b3e2f2a8eceebe04315fe.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground2/Pale/candeliar.png" +dest_files=["res://.godot/imported/candeliar.png-afd3a25f839b3e2f2a8eceebe04315fe.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground2/Pale/columns&falgs.png b/Sprites/Backgrounds/Battleground2/Pale/columns&falgs.png new file mode 100644 index 0000000..ee77ae5 Binary files /dev/null and b/Sprites/Backgrounds/Battleground2/Pale/columns&falgs.png differ diff --git a/Sprites/Backgrounds/Battleground2/Pale/columns&falgs.png.import b/Sprites/Backgrounds/Battleground2/Pale/columns&falgs.png.import new file mode 100644 index 0000000..6e7a464 --- /dev/null +++ b/Sprites/Backgrounds/Battleground2/Pale/columns&falgs.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cfspemlwuoqv7" +path="res://.godot/imported/columns&falgs.png-c586473d82b76693adf8d2564d394481.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground2/Pale/columns&falgs.png" +dest_files=["res://.godot/imported/columns&falgs.png-c586473d82b76693adf8d2564d394481.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground2/Pale/dragon.png b/Sprites/Backgrounds/Battleground2/Pale/dragon.png new file mode 100644 index 0000000..a2850de Binary files /dev/null and b/Sprites/Backgrounds/Battleground2/Pale/dragon.png differ diff --git a/Sprites/Backgrounds/Battleground2/Pale/dragon.png.import b/Sprites/Backgrounds/Battleground2/Pale/dragon.png.import new file mode 100644 index 0000000..ddfe1ea --- /dev/null +++ b/Sprites/Backgrounds/Battleground2/Pale/dragon.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://3wo283kg2n1n" +path="res://.godot/imported/dragon.png-d73eee3c78a915e0f885a992f6bccf66.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground2/Pale/dragon.png" +dest_files=["res://.godot/imported/dragon.png-d73eee3c78a915e0f885a992f6bccf66.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground2/Pale/floor.png b/Sprites/Backgrounds/Battleground2/Pale/floor.png new file mode 100644 index 0000000..df07539 Binary files /dev/null and b/Sprites/Backgrounds/Battleground2/Pale/floor.png differ diff --git a/Sprites/Backgrounds/Battleground2/Pale/floor.png.import b/Sprites/Backgrounds/Battleground2/Pale/floor.png.import new file mode 100644 index 0000000..58c207b --- /dev/null +++ b/Sprites/Backgrounds/Battleground2/Pale/floor.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://be5pij8var5w7" +path="res://.godot/imported/floor.png-d5eea40220e5af8e9cc4770f5bd1574c.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground2/Pale/floor.png" +dest_files=["res://.godot/imported/floor.png-d5eea40220e5af8e9cc4770f5bd1574c.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground2/Pale/mountaims.png b/Sprites/Backgrounds/Battleground2/Pale/mountaims.png new file mode 100644 index 0000000..e6cf8b6 Binary files /dev/null and b/Sprites/Backgrounds/Battleground2/Pale/mountaims.png differ diff --git a/Sprites/Backgrounds/Battleground2/Pale/mountaims.png.import b/Sprites/Backgrounds/Battleground2/Pale/mountaims.png.import new file mode 100644 index 0000000..1afd550 --- /dev/null +++ b/Sprites/Backgrounds/Battleground2/Pale/mountaims.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://buo1mqmvkatw4" +path="res://.godot/imported/mountaims.png-9d4362a18708a9c231a77c9ac07ed2c0.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground2/Pale/mountaims.png" +dest_files=["res://.godot/imported/mountaims.png-9d4362a18708a9c231a77c9ac07ed2c0.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground2/Pale/wall@windows.png b/Sprites/Backgrounds/Battleground2/Pale/wall@windows.png new file mode 100644 index 0000000..799465a Binary files /dev/null and b/Sprites/Backgrounds/Battleground2/Pale/wall@windows.png differ diff --git a/Sprites/Backgrounds/Battleground2/Pale/wall@windows.png.import b/Sprites/Backgrounds/Battleground2/Pale/wall@windows.png.import new file mode 100644 index 0000000..94c8e26 --- /dev/null +++ b/Sprites/Backgrounds/Battleground2/Pale/wall@windows.png.import @@ -0,0 +1,34 @@ 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index 0000000..dc54f86 Binary files /dev/null and b/Sprites/Backgrounds/Battleground3/Bright/Battleground3.png differ diff --git a/Sprites/Backgrounds/Battleground3/Bright/Battleground3.png.import b/Sprites/Backgrounds/Battleground3/Bright/Battleground3.png.import new file mode 100644 index 0000000..dcf4f7c --- /dev/null +++ b/Sprites/Backgrounds/Battleground3/Bright/Battleground3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dd7qscgef4aps" +path="res://.godot/imported/Battleground3.png-ae5e21550bd483c84dc7b25341072d54.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground3/Bright/Battleground3.png" +dest_files=["res://.godot/imported/Battleground3.png-ae5e21550bd483c84dc7b25341072d54.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground3/Bright/fireflys.png b/Sprites/Backgrounds/Battleground3/Bright/fireflys.png new file mode 100644 index 0000000..e5dc034 Binary files /dev/null and b/Sprites/Backgrounds/Battleground3/Bright/fireflys.png differ diff --git a/Sprites/Backgrounds/Battleground3/Bright/fireflys.png.import b/Sprites/Backgrounds/Battleground3/Bright/fireflys.png.import new file mode 100644 index 0000000..e8d7834 --- /dev/null +++ b/Sprites/Backgrounds/Battleground3/Bright/fireflys.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bn1b7yi4063g" +path="res://.godot/imported/fireflys.png-9fe2f983f913793ecd563963a42b5908.ctex" +metadata={ +"vram_texture": false 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b/Sprites/Backgrounds/Battleground3/Bright/grass&road.png.import new file mode 100644 index 0000000..0438b59 --- /dev/null +++ b/Sprites/Backgrounds/Battleground3/Bright/grass&road.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b531y8ylwidls" +path="res://.godot/imported/grass&road.png-7622eef145942226c5434da3b9bc6760.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground3/Bright/grass&road.png" +dest_files=["res://.godot/imported/grass&road.png-7622eef145942226c5434da3b9bc6760.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground3/Bright/grasses.png b/Sprites/Backgrounds/Battleground3/Bright/grasses.png new file mode 100644 index 0000000..0932b97 Binary files /dev/null and b/Sprites/Backgrounds/Battleground3/Bright/grasses.png differ diff --git a/Sprites/Backgrounds/Battleground3/Bright/grasses.png.import b/Sprites/Backgrounds/Battleground3/Bright/grasses.png.import new file mode 100644 index 0000000..a76a430 --- /dev/null +++ b/Sprites/Backgrounds/Battleground3/Bright/grasses.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://jik7wbsrh16a" +path="res://.godot/imported/grasses.png-c6c93504933bf426077a88eeadf361d0.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground3/Bright/grasses.png" +dest_files=["res://.godot/imported/grasses.png-c6c93504933bf426077a88eeadf361d0.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground3/Bright/jungle_bg.png b/Sprites/Backgrounds/Battleground3/Bright/jungle_bg.png new file mode 100644 index 0000000..da64e9e Binary files /dev/null and b/Sprites/Backgrounds/Battleground3/Bright/jungle_bg.png differ diff --git a/Sprites/Backgrounds/Battleground3/Bright/jungle_bg.png.import b/Sprites/Backgrounds/Battleground3/Bright/jungle_bg.png.import new file mode 100644 index 0000000..ed456cc --- /dev/null +++ b/Sprites/Backgrounds/Battleground3/Bright/jungle_bg.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" 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b/Sprites/Backgrounds/Battleground3/Bright/lianas.png differ diff --git a/Sprites/Backgrounds/Battleground3/Bright/lianas.png.import b/Sprites/Backgrounds/Battleground3/Bright/lianas.png.import new file mode 100644 index 0000000..7fc3da4 --- /dev/null +++ b/Sprites/Backgrounds/Battleground3/Bright/lianas.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ddnekvuifegw1" +path="res://.godot/imported/lianas.png-3be410a6f8aae6de114a6148d152c443.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground3/Bright/lianas.png" +dest_files=["res://.godot/imported/lianas.png-3be410a6f8aae6de114a6148d152c443.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground3/Bright/sky.png b/Sprites/Backgrounds/Battleground3/Bright/sky.png new file mode 100644 index 0000000..ac66f75 Binary files /dev/null and b/Sprites/Backgrounds/Battleground3/Bright/sky.png differ diff --git a/Sprites/Backgrounds/Battleground3/Bright/sky.png.import b/Sprites/Backgrounds/Battleground3/Bright/sky.png.import new file mode 100644 index 0000000..8eb6858 --- /dev/null +++ b/Sprites/Backgrounds/Battleground3/Bright/sky.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://iv7fcp7wqbhj" +path="res://.godot/imported/sky.png-5c18c2f017142e4347d2fa3b434bbb29.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground3/Bright/sky.png" +dest_files=["res://.godot/imported/sky.png-5c18c2f017142e4347d2fa3b434bbb29.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground3/Bright/tree_face.png b/Sprites/Backgrounds/Battleground3/Bright/tree_face.png new file mode 100644 index 0000000..d804b82 Binary files /dev/null and b/Sprites/Backgrounds/Battleground3/Bright/tree_face.png differ diff --git a/Sprites/Backgrounds/Battleground3/Bright/tree_face.png.import b/Sprites/Backgrounds/Battleground3/Bright/tree_face.png.import new file mode 100644 index 0000000..e095fa5 --- /dev/null +++ b/Sprites/Backgrounds/Battleground3/Bright/tree_face.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://cio1eeqp7cm12" +path="res://.godot/imported/tree_face.png-75ef792d6abba9600903f10be08ca32a.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground3/Bright/tree_face.png" +dest_files=["res://.godot/imported/tree_face.png-75ef792d6abba9600903f10be08ca32a.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground3/Bright/trees&bushes.png b/Sprites/Backgrounds/Battleground3/Bright/trees&bushes.png new file mode 100644 index 0000000..81a54c4 Binary files /dev/null and b/Sprites/Backgrounds/Battleground3/Bright/trees&bushes.png differ diff --git a/Sprites/Backgrounds/Battleground3/Bright/trees&bushes.png.import b/Sprites/Backgrounds/Battleground3/Bright/trees&bushes.png.import new file mode 100644 index 0000000..2d60809 --- /dev/null +++ b/Sprites/Backgrounds/Battleground3/Bright/trees&bushes.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dsphq6ralbyd3" +path="res://.godot/imported/trees&bushes.png-40f7c5bb5c3ff0fc5445b042aa548d76.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground3/Bright/trees&bushes.png" +dest_files=["res://.godot/imported/trees&bushes.png-40f7c5bb5c3ff0fc5445b042aa548d76.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground3/Pale/Battleground3.png b/Sprites/Backgrounds/Battleground3/Pale/Battleground3.png new file mode 100644 index 0000000..b65e90a Binary files /dev/null and b/Sprites/Backgrounds/Battleground3/Pale/Battleground3.png differ diff --git a/Sprites/Backgrounds/Battleground3/Pale/Battleground3.png.import b/Sprites/Backgrounds/Battleground3/Pale/Battleground3.png.import new file mode 100644 index 0000000..c132759 --- /dev/null +++ b/Sprites/Backgrounds/Battleground3/Pale/Battleground3.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://ckfwtvklpmdjx" +path="res://.godot/imported/Battleground3.png-50146a6a6bf6ed5ba2b4ab05c4cb9cf4.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground3/Pale/Battleground3.png" +dest_files=["res://.godot/imported/Battleground3.png-50146a6a6bf6ed5ba2b4ab05c4cb9cf4.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground3/Pale/fireflys.png b/Sprites/Backgrounds/Battleground3/Pale/fireflys.png new file mode 100644 index 0000000..bfdc43e Binary files /dev/null and b/Sprites/Backgrounds/Battleground3/Pale/fireflys.png differ diff --git a/Sprites/Backgrounds/Battleground3/Pale/fireflys.png.import b/Sprites/Backgrounds/Battleground3/Pale/fireflys.png.import new file mode 100644 index 0000000..21f82bc --- /dev/null +++ b/Sprites/Backgrounds/Battleground3/Pale/fireflys.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bjv87osixydey" +path="res://.godot/imported/fireflys.png-56ce88fcf7cebefa6fdb1a793db470ac.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground3/Pale/fireflys.png" +dest_files=["res://.godot/imported/fireflys.png-56ce88fcf7cebefa6fdb1a793db470ac.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground3/Pale/grass&road.png b/Sprites/Backgrounds/Battleground3/Pale/grass&road.png new file mode 100644 index 0000000..4024820 Binary files /dev/null and b/Sprites/Backgrounds/Battleground3/Pale/grass&road.png differ diff --git a/Sprites/Backgrounds/Battleground3/Pale/grass&road.png.import b/Sprites/Backgrounds/Battleground3/Pale/grass&road.png.import new file mode 100644 index 0000000..8d0b569 --- /dev/null +++ b/Sprites/Backgrounds/Battleground3/Pale/grass&road.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dsa8rxyqdn6f8" +path="res://.godot/imported/grass&road.png-7a66b08975d8790db3cfd875d41fe167.ctex" +metadata={ +"vram_texture": false +} + +[deps] + 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file mode 100644 index 0000000..608884e --- /dev/null +++ b/Sprites/Backgrounds/Battleground3/Pale/grasses.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://r2ywd0wjv2tp" +path="res://.godot/imported/grasses.png-abbef68d1de0f2923523ff1cc274b0e1.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground3/Pale/grasses.png" +dest_files=["res://.godot/imported/grasses.png-abbef68d1de0f2923523ff1cc274b0e1.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground3/Pale/jungle_bg.png b/Sprites/Backgrounds/Battleground3/Pale/jungle_bg.png new file mode 100644 index 0000000..237daaa Binary files /dev/null and b/Sprites/Backgrounds/Battleground3/Pale/jungle_bg.png differ diff --git a/Sprites/Backgrounds/Battleground3/Pale/jungle_bg.png.import b/Sprites/Backgrounds/Battleground3/Pale/jungle_bg.png.import new file mode 100644 index 0000000..126525b --- /dev/null +++ b/Sprites/Backgrounds/Battleground3/Pale/jungle_bg.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://b5v7k5clgs25g" +path="res://.godot/imported/jungle_bg.png-75dbaa3127896416921b5c39f388c147.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground3/Pale/jungle_bg.png" +dest_files=["res://.godot/imported/jungle_bg.png-75dbaa3127896416921b5c39f388c147.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 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+process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground4/Bright/sky.png b/Sprites/Backgrounds/Battleground4/Bright/sky.png new file mode 100644 index 0000000..a2d96f4 Binary files /dev/null and b/Sprites/Backgrounds/Battleground4/Bright/sky.png differ diff --git a/Sprites/Backgrounds/Battleground4/Bright/sky.png.import b/Sprites/Backgrounds/Battleground4/Bright/sky.png.import new file mode 100644 index 0000000..5c46f77 --- /dev/null +++ b/Sprites/Backgrounds/Battleground4/Bright/sky.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dqo4hwnq1755t" +path="res://.godot/imported/sky.png-bd8884760a2bf1caf75320406dd0b587.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground4/Bright/sky.png" 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b/Sprites/Backgrounds/Battleground4/Bright/wall.png new file mode 100644 index 0000000..560e254 Binary files /dev/null and b/Sprites/Backgrounds/Battleground4/Bright/wall.png differ diff --git a/Sprites/Backgrounds/Battleground4/Bright/wall.png.import b/Sprites/Backgrounds/Battleground4/Bright/wall.png.import new file mode 100644 index 0000000..fca23c5 --- /dev/null +++ b/Sprites/Backgrounds/Battleground4/Bright/wall.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bf8lfxlnfk16" +path="res://.godot/imported/wall.png-2aa850e7ff281b212ba03ac36b43bfd7.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground4/Bright/wall.png" +dest_files=["res://.godot/imported/wall.png-2aa850e7ff281b212ba03ac36b43bfd7.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 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b/Sprites/Backgrounds/Battleground4/Pale/back_trees.png differ diff --git a/Sprites/Backgrounds/Battleground4/Pale/back_trees.png.import b/Sprites/Backgrounds/Battleground4/Pale/back_trees.png.import new file mode 100644 index 0000000..905cbe4 --- /dev/null +++ b/Sprites/Backgrounds/Battleground4/Pale/back_trees.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://f1e3wjinb405" +path="res://.godot/imported/back_trees.png-feb47204a1ae455ad07cdfb7a267ff6f.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground4/Pale/back_trees.png" +dest_files=["res://.godot/imported/back_trees.png-feb47204a1ae455ad07cdfb7a267ff6f.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" 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b/Sprites/Backgrounds/Battleground4/Pale/crypt.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bjj5w80l47mqr" +path="res://.godot/imported/crypt.png-5618cf44d2fdd1aa6d580e517654ed74.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground4/Pale/crypt.png" +dest_files=["res://.godot/imported/crypt.png-5618cf44d2fdd1aa6d580e517654ed74.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground4/Pale/graves.png b/Sprites/Backgrounds/Battleground4/Pale/graves.png new file mode 100644 index 0000000..f9062cb Binary files /dev/null and b/Sprites/Backgrounds/Battleground4/Pale/graves.png differ diff --git a/Sprites/Backgrounds/Battleground4/Pale/graves.png.import b/Sprites/Backgrounds/Battleground4/Pale/graves.png.import new file mode 100644 index 0000000..dbf33f5 --- /dev/null +++ b/Sprites/Backgrounds/Battleground4/Pale/graves.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dneatosltw8hs" +path="res://.godot/imported/graves.png-f720f46ba8c60f68f44cacbda3c26e90.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground4/Pale/graves.png" +dest_files=["res://.godot/imported/graves.png-f720f46ba8c60f68f44cacbda3c26e90.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground4/Pale/ground.png b/Sprites/Backgrounds/Battleground4/Pale/ground.png new file mode 100644 index 0000000..8afc7e0 Binary files /dev/null and b/Sprites/Backgrounds/Battleground4/Pale/ground.png differ diff --git a/Sprites/Backgrounds/Battleground4/Pale/ground.png.import b/Sprites/Backgrounds/Battleground4/Pale/ground.png.import new file mode 100644 index 0000000..dc0b77e --- /dev/null +++ b/Sprites/Backgrounds/Battleground4/Pale/ground.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://byyonhls0gnhv" +path="res://.godot/imported/ground.png-3033954c4d1fe5692c0e535ef33e4ebb.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground4/Pale/ground.png" +dest_files=["res://.godot/imported/ground.png-3033954c4d1fe5692c0e535ef33e4ebb.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground4/Pale/sky.png b/Sprites/Backgrounds/Battleground4/Pale/sky.png new file mode 100644 index 0000000..4441321 Binary files /dev/null and b/Sprites/Backgrounds/Battleground4/Pale/sky.png differ diff --git a/Sprites/Backgrounds/Battleground4/Pale/sky.png.import b/Sprites/Backgrounds/Battleground4/Pale/sky.png.import new file mode 100644 index 0000000..cec16aa --- /dev/null +++ b/Sprites/Backgrounds/Battleground4/Pale/sky.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dsa0ufxaoucpk" +path="res://.godot/imported/sky.png-ae814cc57ab893eef830db54dfad25bb.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground4/Pale/sky.png" +dest_files=["res://.godot/imported/sky.png-ae814cc57ab893eef830db54dfad25bb.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground4/Pale/tree.png b/Sprites/Backgrounds/Battleground4/Pale/tree.png new file mode 100644 index 0000000..c19ff66 Binary files /dev/null and b/Sprites/Backgrounds/Battleground4/Pale/tree.png differ diff --git a/Sprites/Backgrounds/Battleground4/Pale/tree.png.import b/Sprites/Backgrounds/Battleground4/Pale/tree.png.import new file mode 100644 index 0000000..5782c45 --- /dev/null +++ b/Sprites/Backgrounds/Battleground4/Pale/tree.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://bov4csjbjboda" +path="res://.godot/imported/tree.png-781bf7d37286bedb04f51014377bdde9.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Sprites/Backgrounds/Battleground4/Pale/tree.png" +dest_files=["res://.godot/imported/tree.png-781bf7d37286bedb04f51014377bdde9.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/Sprites/Backgrounds/Battleground4/Pale/wall.png b/Sprites/Backgrounds/Battleground4/Pale/wall.png new file mode 100644 index 0000000..0118419 Binary files /dev/null and b/Sprites/Backgrounds/Battleground4/Pale/wall.png differ diff --git a/Sprites/Backgrounds/Battleground4/Pale/wall.png.import b/Sprites/Backgrounds/Battleground4/Pale/wall.png.import new file mode 100644 index 0000000..db69006 --- /dev/null +++ b/Sprites/Backgrounds/Battleground4/Pale/wall.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://do2e5u8yjmpbm" +path="res://.godot/imported/wall.png-f7549ca85e3185168f1f6a21340fc41e.ctex" +metadata={ +"vram_texture": false +} + +[deps] + 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