- Finished up healing wave, wall of fire, and stone wall
- Added system for spells playing sound effects
- Fixed enemy spell randomization from getting duplicate entries
- Added a win/lose condition
- Added a finish state indicator. Transition currently does not work.
- Fixed enemy animation durations for icy wind spell
- Mostly finished the settings menu
- Got basic AI working on easy difficulty
- Changed when animations are loaded
- Music now changes when you hit play
- Changed how AI will work. All enemies should only need the combatant script now
- Got new backgrounds
- Added health bars
- Added in enemy wizard using the wizard spellbook rather than the old spellbook
- Made the cast indicator smaller since it seemed a bit large
- Started working on enemy AI systems
- Fixed rock throw animation