class_name Data extends Node enum Element{ NORMAL, FIRE, ICE, POISON, STONE } enum Difficulty{ EASY, NORMAL, HARD, GAMER } enum Location{ MAINMENU, CREDITS, TAVERN, ARENA, DEAD } enum Rarity{ COMMON, RARE, LEGENDARY, GAMER } @export var spellbook: Spellbook @export var difficulty: Difficulty = Difficulty.NORMAL @export var animations: Dictionary = {} @export var player: Combatant @export var opponent: Combatant @export var loc: Location = Location.MAINMENU