[gd_scene load_steps=11 format=3 uid="uid://prxl4gt8txoh"] [ext_resource type="Script" path="res://Scripts/animationBase.gd" id="1_esjtx"] [ext_resource type="Texture2D" uid="uid://c8vt2xlbkbjkk" path="res://Sprites/Misc/WEAPON PACK by captainskeleto/weapon14.png" id="2_fot3l"] [sub_resource type="Animation" id="Animation_34nq2"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(385, 744)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D:rotation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.0] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Sprite2D:scale") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(1, 1)] } [sub_resource type="Animation" id="Animation_y05qj"] resource_name = "attackInverse0" length = 0.3 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.3), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(755, 744), Vector2(755, 205)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D:rotation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.0] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Sprite2D:scale") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(1, 1)] } [sub_resource type="Animation" id="Animation_3atpa"] resource_name = "attackInverse1" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:rotation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [0.0, -1.91986] } [sub_resource type="Animation" id="Animation_i1g2l"] resource_name = "attackInverse2" length = 0.15 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.15), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(755, 205), Vector2(250, 328)] } [sub_resource type="Animation" id="Animation_ucmqo"] resource_name = "attackSegment0" length = 0.3 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.3), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(385, 744), Vector2(385, 205)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D:rotation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.0] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Sprite2D:scale") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(1, 1)] } [sub_resource type="Animation" id="Animation_v0opu"] resource_name = "attackSegment1" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:rotation") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [0.0, 1.91986] } [sub_resource type="Animation" id="Animation_mpq0c"] resource_name = "attackSegment2" length = 0.15 step = 0.05 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.15), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(321, 205), Vector2(826, 328)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_hohxt"] _data = { "RESET": SubResource("Animation_34nq2"), "attackInverse0": SubResource("Animation_y05qj"), "attackInverse1": SubResource("Animation_3atpa"), "attackInverse2": SubResource("Animation_i1g2l"), "attackSegment0": SubResource("Animation_ucmqo"), "attackSegment1": SubResource("Animation_v0opu"), "attackSegment2": SubResource("Animation_mpq0c") } [node name="iceSpearAnim" type="Node2D"] script = ExtResource("1_esjtx") finalIndex = 3 soundEffect = "res://Sound/Effects/Spell Effects/snowball_impact_hard_13.wav" soundPlayedIndex = 3 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_hohxt") } [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(385, 744) texture = ExtResource("2_fot3l") [connection signal="animation_finished" from="AnimationPlayer" to="." method="animFinished"]