[gd_scene load_steps=22 format=3 uid="uid://bowbww8k1myq5"] [ext_resource type="Script" path="res://Scripts/animationBase.gd" id="1_5rce4"] [ext_resource type="Texture2D" uid="uid://dwsd0hggrxbdq" path="res://Sprites/Animations/Rock Pack/Rocks 64x64 by Captainskeleto.png" id="2_1m76l"] [sub_resource type="Animation" id="Animation_afgaf"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(373, 804)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Sprite2D:region_rect") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Rect2(0, 0, 48, 0)] } [sub_resource type="Animation" id="Animation_02mg8"] resource_name = "attackInverse0" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(671, 402)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0.01), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Sprite2D:region_rect") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 0), Rect2(0, 0, 48, 8)] } [sub_resource type="Animation" id="Animation_22av6"] resource_name = "attackInverse1" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 8), Rect2(0, 0, 48, 16)] } [sub_resource type="Animation" id="Animation_j4ky3"] resource_name = "attackInverse2" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 16), Rect2(0, 0, 48, 24)] } [sub_resource type="Animation" id="Animation_8iwhl"] resource_name = "attackInverse3" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 24), Rect2(0, 0, 48, 32)] } [sub_resource type="Animation" id="Animation_jenkj"] resource_name = "attackInverse4" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 32), Rect2(0, 0, 48, 40)] } [sub_resource type="Animation" id="Animation_hguio"] resource_name = "attackInverse5" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 40), Rect2(0, 0, 48, 48)] } [sub_resource type="Animation" id="Animation_ykf1a"] resource_name = "attackInverse6" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 48), Rect2(0, 0, 48, 56)] } [sub_resource type="Animation" id="Animation_ab5xe"] resource_name = "attackInverse7" length = 6.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 56), Rect2(0, 0, 48, 64)] } [sub_resource type="Animation" id="Animation_tjhpl"] resource_name = "attackSegment0" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(475, 402)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("Sprite2D:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0.01), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("Sprite2D:region_rect") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 0), Rect2(0, 0, 48, 8)] } [sub_resource type="Animation" id="Animation_m8esk"] resource_name = "attackSegment1" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 8), Rect2(0, 0, 48, 16)] } [sub_resource type="Animation" id="Animation_b22j1"] resource_name = "attackSegment2" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 16), Rect2(0, 0, 48, 24)] } [sub_resource type="Animation" id="Animation_004hx"] resource_name = "attackSegment3" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 24), Rect2(0, 0, 48, 32)] } [sub_resource type="Animation" id="Animation_gemit"] resource_name = "attackSegment4" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 32), Rect2(0, 0, 48, 40)] } [sub_resource type="Animation" id="Animation_2enn3"] resource_name = "attackSegment5" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 40), Rect2(0, 0, 48, 48)] } [sub_resource type="Animation" id="Animation_u1mhx"] resource_name = "attackSegment6" length = 0.2 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 48), Rect2(0, 0, 48, 56)] } [sub_resource type="Animation" id="Animation_sgl87"] resource_name = "attackSegment7" length = 6.0 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Sprite2D:region_rect") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.2), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Rect2(0, 0, 48, 56), Rect2(0, 0, 48, 64)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_7ddps"] _data = { "RESET": SubResource("Animation_afgaf"), "attackInverse0": SubResource("Animation_02mg8"), "attackInverse1": SubResource("Animation_22av6"), "attackInverse2": SubResource("Animation_j4ky3"), "attackInverse3": SubResource("Animation_8iwhl"), "attackInverse4": SubResource("Animation_jenkj"), "attackInverse5": SubResource("Animation_hguio"), "attackInverse6": SubResource("Animation_ykf1a"), "attackInverse7": SubResource("Animation_ab5xe"), "attackSegment0": SubResource("Animation_tjhpl"), "attackSegment1": SubResource("Animation_m8esk"), "attackSegment2": SubResource("Animation_b22j1"), "attackSegment3": SubResource("Animation_004hx"), "attackSegment4": SubResource("Animation_gemit"), "attackSegment5": SubResource("Animation_2enn3"), "attackSegment6": SubResource("Animation_u1mhx"), "attackSegment7": SubResource("Animation_sgl87") } [sub_resource type="AtlasTexture" id="AtlasTexture_filyo"] atlas = ExtResource("2_1m76l") region = Rect2(267, 128, 48, 64) [node name="stoneWallAnim" type="Node2D"] script = ExtResource("1_5rce4") finalIndex = 8 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_7ddps") } [node name="Sprite2D" type="Sprite2D" parent="."] visible = false position = Vector2(373, 804) scale = Vector2(5, 5) texture = SubResource("AtlasTexture_filyo") region_enabled = true region_rect = Rect2(0, 0, 48, 0) [connection signal="animation_finished" from="AnimationPlayer" to="." method="animFinished"]