Raise-Your-Wand/Scripts/fpsMonitor.gd
nc543 5079a77296 Main Menu and AI
- Mostly finished the settings menu
- Got basic AI working on easy difficulty
- Changed when animations are loaded
- Music now changes when you hit play
- Changed how AI will work. All enemies should only need the combatant script now
2024-05-12 00:22:34 -04:00

6 lines
183 B
GDScript

extends RichTextLabel
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _physics_process(delta):
text = "FPS: " + str(Engine.get_frames_per_second())