nc5432 fdd5980f95 Worked on spells and tweaks
- Added more spells
- Added plans for more spells
- Added support for healing spells
- Worked on getting enemy spellbook randomization implemented
- Added some enemy animations
- Tweaked healthbar size so that red doesn't poke over the top
- Cleaned up some unused scripts
2024-05-28 22:07:10 -04:00

16 lines
846 B
Plaintext

[gd_resource type="Resource" script_class="Spellbook" load_steps=5 format=3 uid="uid://bxtiv2esuer8v"]
[ext_resource type="Script" path="res://Resources/spellbook.gd" id="1_t8h8m"]
[ext_resource type="Resource" uid="uid://1xbik4qndtkh" path="res://Resources/Spells/common/firebolt.tres" id="2_vcyj2"]
[ext_resource type="Resource" uid="uid://dl6nv6lp460n3" path="res://Resources/Spells/common/rockThrow.tres" id="3_i6ngl"]
[ext_resource type="Resource" uid="uid://dhrq8tkycy1f" path="res://Resources/Spells/common/acidSpray.tres" id="4_tvli1"]
[resource]
script = ExtResource("1_t8h8m")
name = "Old Book"
description = "An old spellbook you found on the side of the road"
spells = Array[Resource("res://Resources/spell.gd")]([ExtResource("2_vcyj2"), ExtResource("3_i6ngl"), ExtResource("4_tvli1")])
damageMod = 1.0
defenseMod = 1.0
element = 0