Raise-Your-Wand/Scenes/chargingParticles.tscn
Nolan A Casey 80a80e4c74 Worked on some things
- Spellbooks
- Spells
- Spellcasting
- Player controller
- Particles
- Animations
2024-05-02 14:27:28 -04:00

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[gd_scene load_steps=2 format=3 uid="uid://davqo20o2ncpj"]
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_yfagv"]
lifetime_randomness = 0.32
particle_flag_disable_z = true
emission_shape_scale = Vector3(5, 5, 5)
emission_shape = 3
emission_box_extents = Vector3(10, 1, 1)
gravity = Vector3(0, -100, 0)
linear_accel_min = 100.0
linear_accel_max = 100.0
radial_accel_max = 13.48
tangential_accel_max = 8.99
attractor_interaction_enabled = false
scale_min = 10.0
scale_max = 10.0
color = Color(0, 0.976574, 0.976574, 1)
turbulence_enabled = true
turbulence_noise_scale = 6.474
[node name="ChargingParticles" type="GPUParticles2D"]
amount = 20
process_material = SubResource("ParticleProcessMaterial_yfagv")
lifetime = 2.0
speed_scale = 2.94
trail_enabled = true
trail_sections = 4