2024-05-27 19:54:22 -04:00

20 lines
379 B
GDScript

extends GPUParticles2D
@export var size: Vector3
# Called when the node enters the scene tree for the first time.
func _ready():
process_material.emission_box_extents = size
func _on_mouse_entered():
if (get_parent().disabled):
emitting = false
return
emitting = true
func _on_mouse_exited():
if (get_parent().disabled):
emitting = false
return
emitting = false