2024-05-10 13:33:08 -04:00

18 lines
370 B
GDScript

extends GPUParticles2D
@export var size: Vector3
# Called when the node enters the scene tree for the first time.
func _ready():
process_material.emission_box_extents = size
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_mouse_entered():
emitting = true
func _on_mouse_exited():
emitting = false