
- Mostly finished the settings menu - Got basic AI working on easy difficulty - Changed when animations are loaded - Music now changes when you hit play - Changed how AI will work. All enemies should only need the combatant script now
6 lines
183 B
GDScript
6 lines
183 B
GDScript
extends RichTextLabel
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _physics_process(delta):
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text = "FPS: " + str(Engine.get_frames_per_second())
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