speedin-santa/Sprites/Noise/ringNoise.tres

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[gd_resource type="NoiseTexture2D" load_steps=2 format=3 uid="uid://bpbx2rdfqfljn"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_wffcf"]
fractal_type = 3
[resource]
width = 128
height = 64
generate_mipmaps = false
seamless = true
noise = SubResource("FastNoiseLite_wffcf")