Settings now save between rounds
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@ -1,4 +1,4 @@
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[gd_scene load_steps=90 format=3 uid="uid://078w2ydk8xqb"]
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[gd_scene load_steps=91 format=3 uid="uid://078w2ydk8xqb"]
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[ext_resource type="Script" path="res://Scripts/UI/MainMenu.gd" id="1_apwjj"]
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[ext_resource type="Theme" uid="uid://kp44uy5twt4a" path="res://Theme/title.tres" id="2_3f6ag"]
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@ -8,6 +8,7 @@
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[ext_resource type="Texture2D" uid="uid://c15w40e16g78s" path="res://Sprites/gift.png" id="6_dis66"]
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[ext_resource type="PackedScene" uid="uid://dsncoyuq0i02q" path="res://Models/kenney_city-kit-roads/Models/GLTF format/road_crossroad.glb" id="7_hlv1s"]
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[ext_resource type="Script" path="res://Scripts/UI/CreditsMenu.gd" id="7_muosy"]
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[ext_resource type="Script" path="res://Scripts/Settings.gd" id="7_npksp"]
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[ext_resource type="PackedScene" uid="uid://ckhtfnuf3aoi5" path="res://Models/kenney_city-kit-roads/Models/GLTF format/road_straight.glb" id="8_4tpst"]
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[ext_resource type="AudioStream" uid="uid://dhem5ct3h665f" path="res://Sounds/Effects/Christmas Sound Effects #1 (by MrSnooze)/038 magic twinkle.wav" id="8_dgt8v"]
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[ext_resource type="Script" path="res://Scripts/Resources/Credit.gd" id="8_qsm6r"]
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@ -449,6 +450,7 @@ offset_right = 577.0
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offset_bottom = 293.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("7_npksp")
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[node name="VBoxContainer" type="VBoxContainer" parent="UI/Settings"]
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layout_mode = 2
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27
Scripts/Settings.gd
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27
Scripts/Settings.gd
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@ -0,0 +1,27 @@
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class_name Settings extends MarginContainer
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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$VBoxContainer/TabContainer/Audio/VBoxContainer/Master/MasterSlider.value = db_to_linear(AudioServer.get_bus_volume_db(0))
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$VBoxContainer/TabContainer/Audio/VBoxContainer/Music/MusicSlider.value = db_to_linear(AudioServer.get_bus_volume_db(1))
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$VBoxContainer/TabContainer/Audio/VBoxContainer/Effects/EffectsSlider.value = db_to_linear(AudioServer.get_bus_volume_db(2))
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$VBoxContainer/TabContainer/Audio/VBoxContainer/Ambiance/AmbianceSlider.value = db_to_linear(AudioServer.get_bus_volume_db(3))
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$VBoxContainer/TabContainer/Video/VBoxContainer/MSAA/AntiAliasing.selected = get_window().msaa_3d as int
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$VBoxContainer/TabContainer/Video/VBoxContainer/VSync/VSyncMode.selected = MainMenuUIHandler.vsyncSetting
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match Engine.max_fps:
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0:
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$VBoxContainer/TabContainer/Video/VBoxContainer/FPSCap/FPSCap.selected = 0
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30:
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$VBoxContainer/TabContainer/Video/VBoxContainer/FPSCap/FPSCap.selected = 1
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60:
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$VBoxContainer/TabContainer/Video/VBoxContainer/FPSCap/FPSCap.selected = 2
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90:
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$VBoxContainer/TabContainer/Video/VBoxContainer/FPSCap/FPSCap.selected = 3
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120:
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$VBoxContainer/TabContainer/Video/VBoxContainer/FPSCap/FPSCap.selected = 4
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144:
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$VBoxContainer/TabContainer/Video/VBoxContainer/FPSCap/FPSCap.selected = 5
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if (is_instance_valid(FPSCounter.instance)):
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$VBoxContainer/TabContainer/Video/VBoxContainer/FPSCounter/CheckBox.button_pressed = FPSCounter.instance.visible
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@ -1,5 +1,7 @@
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class_name MainMenuUIHandler extends Control
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static var vsyncSetting: int = 1
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@export var animator: AnimationPlayer
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func _on_settings_pressed() -> void:
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@ -47,9 +49,10 @@ func _on_ambiance_slider_value_changed(value: float) -> void:
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func _on_anti_aliasing_item_selected(index: int) -> void:
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RenderingServer.viewport_set_msaa_3d(get_window().get_viewport_rid(), index as RenderingServer.ViewportMSAA)
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get_window().msaa_3d = index as Viewport.MSAA
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func _on_v_sync_mode_item_selected(index: int) -> void:
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vsyncSetting = index
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DisplayServer.window_set_vsync_mode(index as DisplayServer.VSyncMode)
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func _on_fps_cap_item_selected(index: int) -> void:
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@ -13,7 +13,6 @@ config_version=5
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config/name="Speedin' Santa"
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run/main_scene="res://Scenes/UI/MainMenu.tscn"
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config/features=PackedStringArray("4.3", "GL Compatibility")
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run/max_fps=60
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config/icon="res://icon.svg"
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[display]
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