class_name SpeedRing extends Area3D @export var strength: float = 1.1 var tween: Tween func _on_area_entered(area: Area3D) -> void: if (area.is_in_group("sleigh")): if (tween): tween.kill() tween = get_tree().create_tween() tween.tween_property(self, "scale", Vector3(50, 50, 50), 0.3)