[gd_scene load_steps=19 format=3 uid="uid://cjdpydcvdihhn"] [ext_resource type="Script" path="res://Scripts/City.gd" id="1_7h1gg"] [ext_resource type="PackedScene" uid="uid://b0co3ivqa72jb" path="res://Scenes/Gameplay/Houses/house1.tscn" id="3_djmtb"] [ext_resource type="PackedScene" uid="uid://c46e6vwcih3va" path="res://Scenes/Gameplay/Houses/house2.tscn" id="4_u4llr"] [ext_resource type="PackedScene" uid="uid://dndd7y5iwnrp1" path="res://Scenes/Gameplay/Houses/house0.tscn" id="4_w4f0e"] [ext_resource type="AudioStream" uid="uid://c11k6chuvnn7s" path="res://Sounds/Music/Faster_Version-2023-08-25_-_Soaring_Sleighride_-_www.FesliyanStudios.com.mp3" id="5_0ja6w"] [ext_resource type="PackedScene" uid="uid://cve0v31o0a08d" path="res://Scenes/Gameplay/sleigh.tscn" id="5_t17ek"] [ext_resource type="Script" path="res://Scripts/AudioLoop.gd" id="7_liw2b"] [ext_resource type="PackedScene" uid="uid://chlwqlstdkipj" path="res://Scenes/Gameplay/ChimneyGame.tscn" id="8_xj7pd"] [ext_resource type="Shader" path="res://Shaders/Transition.gdshader" id="9_4pqiw"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_wd572"] sky_top_color = Color(0.015579, 0.153036, 0.22919, 1) sky_horizon_color = Color(0.0320734, 0.22158, 0.324079, 1) ground_bottom_color = Color(0.0313726, 0.223529, 0.32549, 1) ground_horizon_color = Color(0.0313726, 0.223529, 0.32549, 1) [sub_resource type="Sky" id="Sky_tn0ym"] sky_material = SubResource("ProceduralSkyMaterial_wd572") [sub_resource type="Environment" id="Environment_tkovf"] background_mode = 2 sky = SubResource("Sky_tn0ym") ambient_light_source = 3 ambient_light_color = Color(0, 0.305882, 0.447059, 1) ambient_light_sky_contribution = 0.0 ambient_light_energy = 0.3 glow_enabled = true fog_enabled = true fog_mode = 1 fog_light_color = Color(0.0313726, 0.223529, 0.32549, 1) fog_density = 1.0 fog_depth_begin = 150.0 fog_depth_end = 500.0 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vfn8f"] [sub_resource type="QuadMesh" id="QuadMesh_tgs7q"] material = SubResource("StandardMaterial3D_vfn8f") size = Vector2(800, 800) orientation = 1 [sub_resource type="ShaderMaterial" id="ShaderMaterial_lce0s"] shader = ExtResource("9_4pqiw") shader_parameter/useTexture = false shader_parameter/progress = 0.0 shader_parameter/color = null [sub_resource type="Animation" id="Animation_txa3m"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Transitioner:material:shader_parameter/progress") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0.0] } [sub_resource type="Animation" id="Animation_lnftr"] resource_name = "fadeOut" length = 0.5 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Transitioner:material:shader_parameter/progress") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.5), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [0.0, 1.0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_8hlon"] _data = { "RESET": SubResource("Animation_txa3m"), "fadeOut": SubResource("Animation_lnftr") } [node name="City" type="Node3D" node_paths=PackedStringArray("animator")] script = ExtResource("1_7h1gg") animator = NodePath("AnimationPlayer") houses = Array[PackedScene]([ExtResource("4_w4f0e"), ExtResource("3_djmtb"), ExtResource("4_u4llr")]) columns = 6 rows = 5 blockLength = 13.0 [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_tkovf") [node name="Neighborhood" type="Node3D" parent="."] [node name="Sleigh" parent="." instance=ExtResource("5_t17ek")] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 77, 0) baseSpeed = 50.0 [node name="MeshInstance3D" type="MeshInstance3D" parent="Sleigh"] transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -3.11225e-05, -77, 356) visible = false mesh = SubResource("QuadMesh_tgs7q") skeleton = NodePath("../..") [node name="Music" type="AudioStreamPlayer" parent="."] stream = ExtResource("5_0ja6w") autoplay = true bus = &"Music" script = ExtResource("7_liw2b") [node name="Rings" type="Node3D" parent="."] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.95035, 0.185295, 0.25, -0.185295, -0.308469, 0.933013, 0.25, -0.933013, -0.258819, 0, 209, 0) light_color = Color(0.843137, 1, 1, 1) light_energy = 0.05 [node name="ChimneyGame" parent="." instance=ExtResource("8_xj7pd")] [node name="Transitioner" type="ColorRect" parent="."] material = SubResource("ShaderMaterial_lce0s") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 2 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_8hlon") }