speedin-santa/Scenes/Gameplay/deliveryMarker.tscn
2024-12-20 01:39:49 -05:00

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[gd_scene load_steps=6 format=3 uid="uid://dh3sh5l0uq6xr"]
[ext_resource type="Shader" path="res://Shaders/deliveryMarker.gdshader" id="1_8w03w"]
[ext_resource type="Texture2D" uid="uid://bxyvh8v4i61nj" path="res://Sprites/Noise/deliveryNoise.tres" id="2_52ux5"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_l45vi"]
render_priority = 0
shader = ExtResource("1_8w03w")
shader_parameter/color = Vector3(0, 1, 0)
shader_parameter/timeScale = 0.4
shader_parameter/noiseScale = 3.0
shader_parameter/noise = ExtResource("2_52ux5")
[sub_resource type="CylinderMesh" id="CylinderMesh_r6o0p"]
material = SubResource("ShaderMaterial_l45vi")
top_radius = 1.0
bottom_radius = 1.0
height = 1.0
radial_segments = 16
rings = 0
cap_top = false
[sub_resource type="CylinderShape3D" id="CylinderShape3D_gwnos"]
radius = 1.0
[node name="DeliveryMarker" type="Area3D" groups=["delivery"]]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.000707388, 0.509104, -0.00242329)
cast_shadow = 2
mesh = SubResource("CylinderMesh_r6o0p")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.976155, 0)
shape = SubResource("CylinderShape3D_gwnos")
[node name="OmniLight3D" type="OmniLight3D" parent="."]
light_color = Color(0, 1, 0, 1)
light_energy = 16.0
light_size = 1.0
distance_fade_enabled = true
distance_fade_begin = 500.0
distance_fade_length = 100.0
omni_range = 115.342