speedin-santa/Scripts/CameraController.gd
2024-12-20 01:39:49 -05:00

24 lines
780 B
GDScript

class_name CameraController extends Camera3D
@onready var santa: Santa = Sleigh.instance.get_node("SleighModel/SantaModel")
@export var sleigh: bool = true
@export var lookAt: Node3D
@export var moveSpeed: float = 20
@export var zOffset: float = 3.6
@export var posOffset: Vector3 = Vector3(0, 0, 0)
@export var lookOffset: Vector3 = Vector3(0, 0, 0)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
if (City.moving):
var z: float = position.z
position = position.move_toward(lookAt.position + posOffset, moveSpeed * delta)
position.z = z
look_at(lookAt.global_position + lookOffset)
else:
global_position = santa.global_position
position.z -= 15
position.y += 20
look_at(santa.global_position)