[gd_scene load_steps=20 format=3 uid="uid://cvgligyy2psi8"] [ext_resource type="Material" uid="uid://b1f46mvfaphsh" path="res://Materials/Water.tres" id="1_p35v0"] [ext_resource type="Material" uid="uid://doo0lbnv6560s" path="res://Materials/Water2.tres" id="2_qhg81"] [ext_resource type="Texture2D" uid="uid://v6apgwie2maw" path="res://autumn_field_puresky_4k.exr" id="3_vl8or"] [ext_resource type="Script" path="res://Scripts/BuoyantBody.gd" id="4_f67eq"] [ext_resource type="Shader" path="res://Shaders/TimeTest.gdshader" id="5_25la2"] [ext_resource type="Script" path="res://Scripts/BadWaterShader.gd" id="5_ltuhf"] [ext_resource type="PackedScene" uid="uid://dha8duxq01cn4" path="res://Models/boat_0.glb" id="7_gtoyb"] [ext_resource type="Script" path="res://Scripts/WaveManager.gd" id="8_jes3c"] [sub_resource type="PlaneMesh" id="PlaneMesh_gqyhx"] lightmap_size_hint = Vector2i(52, 52) material = ExtResource("1_p35v0") size = Vector2(10, 10) subdivide_width = 200 subdivide_depth = 200 [sub_resource type="PlaneMesh" id="PlaneMesh_w7hsm"] material = ExtResource("2_qhg81") size = Vector2(50, 50) subdivide_width = 1000 subdivide_depth = 1000 [sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_xulfv"] panorama = ExtResource("3_vl8or") [sub_resource type="Sky" id="Sky_l588k"] sky_material = SubResource("PanoramaSkyMaterial_xulfv") [sub_resource type="Environment" id="Environment_8bg6o"] background_mode = 2 sky = SubResource("Sky_l588k") ambient_light_source = 3 reflected_light_source = 2 ssr_enabled = true ssao_enabled = true fog_mode = 1 fog_light_color = Color(0.302729, 0.545879, 0.912975, 1) fog_density = 1.0 volumetric_fog_emission = Color(0.427666, 0.607438, 0.994933, 1) [sub_resource type="ShaderMaterial" id="ShaderMaterial_g1sji"] render_priority = 0 shader = ExtResource("5_25la2") [sub_resource type="BoxMesh" id="BoxMesh_ffhgb"] material = SubResource("ShaderMaterial_g1sji") [sub_resource type="BoxShape3D" id="BoxShape3D_bt6if"] [sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_wkpnq"] points = PackedVector3Array(-0.669005, -0.162939, -0.133625, -0.498217, -1.05109, -0.207684, -0.418063, -0.924207, 0.112045, -0.480143, -0.14392, 0.172168, -0.449365, 0.636117, 0.122917, -0.609805, 0.724956, -0.204108, 0, -1.11465, -0.229865, 0, 1.44193, -0.267368, 0, -0.947981, 0.0959932, -0.143152, -0.759541, 0.326779, -0.269409, -0.0640898, 0.373622, -0.219902, 0.631612, 0.329479, 0, 0.875608, 0.420392, 0, 1.24648, 0.0675372, 0.498086, -1.05109, -0.207684, 0.417932, -0.924207, 0.112045, 0.609674, 0.724956, -0.204108, 0.143021, -0.759541, 0.326779, 0, -0.644926, 0.381283, 0, 0.115842, 0.478034, 0.269278, -0.0640898, 0.373622, 0.219771, 0.631612, 0.329479, 0.449234, 0.636117, 0.122917, 0.669005, -0.162939, -0.133625, 0.480012, -0.14392, 0.172168) [sub_resource type="PlaneMesh" id="PlaneMesh_wuatm"] size = Vector2(50, 50) subdivide_width = 20 subdivide_depth = 20 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_84jie"] transparency = 1 albedo_color = Color(0, 0.372549, 1, 0.6) [node name="WaterPlane" type="Node3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] visible = false mesh = SubResource("PlaneMesh_gqyhx") [node name="MeshInstance3D2" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.400336, 0, 11.821) cast_shadow = 0 mesh = SubResource("PlaneMesh_w7hsm") [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_8bg6o") [node name="Cube" type="RigidBody3D" parent="." node_paths=PackedStringArray("samplePoints")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 11.4682, 1.58338, 8.16784) linear_damp = 1.5 angular_damp = 5.0 script = ExtResource("4_f67eq") samplePoints = [NodePath("Node3D"), NodePath("Node3D2"), NodePath("Node3D3"), NodePath("Node3D4"), NodePath("Node3D5"), NodePath("Node3D6"), NodePath("Node3D7"), NodePath("Node3D8")] [node name="MeshInstance3D" type="MeshInstance3D" parent="Cube"] mesh = SubResource("BoxMesh_ffhgb") [node name="CollisionShape3D" type="CollisionShape3D" parent="Cube"] shape = SubResource("BoxShape3D_bt6if") [node name="Node3D" type="Node3D" parent="Cube"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, -0.5, 0.5) [node name="Node3D2" type="Node3D" parent="Cube"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -0.5, 0.5) [node name="Node3D3" type="Node3D" parent="Cube"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 0.5, 0.5) [node name="Node3D4" type="Node3D" parent="Cube"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0.5, 0.5) [node name="Node3D5" type="Node3D" parent="Cube"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0.5, -0.5) [node name="Node3D6" type="Node3D" parent="Cube"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 0.5, -0.5) [node name="Node3D7" type="Node3D" parent="Cube"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, -0.5, -0.5) [node name="Node3D8" type="Node3D" parent="Cube"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, -0.5, -0.5) [node name="Boat" type="RigidBody3D" parent="." node_paths=PackedStringArray("samplePoints")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 15.5064, 0.747465, 0.384609) linear_damp = 1.5 angular_damp = 5.0 script = ExtResource("4_f67eq") buoyancy = 1.5 samplePoints = [NodePath("Node3D"), NodePath("Node3D2"), NodePath("Node3D3"), NodePath("Node3D4"), NodePath("Node3D5"), NodePath("Node3D6"), NodePath("Node3D9"), NodePath("Node3D7"), NodePath("Node3D8")] [node name="boat_0" parent="Boat" instance=ExtResource("7_gtoyb")] transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0) [node name="CollisionShape3D" type="CollisionShape3D" parent="Boat"] transform = Transform3D(2, 0, 0, 0, -8.74228e-08, -2, 0, 2, -8.74228e-08, 0, 0, 0) shape = SubResource("ConvexPolygonShape3D_wkpnq") [node name="Node3D" type="Node3D" parent="Boat"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.9, 0.2) [node name="Node3D2" type="Node3D" parent="Boat"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.814, 1.7) [node name="Node3D3" type="Node3D" parent="Boat"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.736, -1.3) [node name="Node3D4" type="Node3D" parent="Boat"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.236, -1.8) [node name="Node3D5" type="Node3D" parent="Boat"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.236, 2.3) [node name="Node3D6" type="Node3D" parent="Boat"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.8, -0.236, 1.2) [node name="Node3D9" type="Node3D" parent="Boat"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.8, -0.236, -1.6) [node name="Node3D7" type="Node3D" parent="Boat"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.7, -0.236, 1.2) [node name="Node3D8" type="Node3D" parent="Boat"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.7, -0.236, -1.2) [node name="Camera3D" type="Camera3D" parent="Boat"] transform = Transform3D(-0.992757, 0, 0.120137, 0, 1, 0, -0.120137, 0, -0.992757, 0.072, 0.76, -0.291) fov = 70.0 [node name="MeshInstance3D3" type="MeshInstance3D" parent="."] visible = false mesh = SubResource("PlaneMesh_wuatm") surface_material_override/0 = SubResource("StandardMaterial3D_84jie") script = ExtResource("5_ltuhf") amplitude = 0.085 speed = 1.355 waveCount = 1 amplitudeScaleFactor = 0.85 frequencyScaleFactor = 1.145 dirs = Array[Vector2]([Vector2(0.981, -0.588)]) [node name="WaveManager" type="Node" parent="."] script = ExtResource("8_jes3c") amplitude = 0.085 speed = 1.355 waveCount = 4 amplitudeScaleFactor = 0.835 frequencyScaleFactor = 1.145 dirs = Array[Vector2]([Vector2(0.981, -0.588), Vector2(0.035, -0.977), Vector2(-0.809, -0.351), Vector2(0.989, -0.24)])