[gd_scene load_steps=3 format=3 uid="uid://cvgligyy2psi8"] [ext_resource type="Material" uid="uid://b1f46mvfaphsh" path="res://Materials/Water.tres" id="1_p35v0"] [sub_resource type="PlaneMesh" id="PlaneMesh_gqyhx"] size = Vector2(5, 5) subdivide_width = 50 subdivide_depth = 50 [node name="WaterPlane" type="Node3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("PlaneMesh_gqyhx") surface_material_override/0 = ExtResource("1_p35v0") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.765573, 0.643349, 0, -0.643349, 0.765573, 0, 0.851548, 0)