[gd_scene load_steps=4 format=3 uid="uid://b6hynk4kyhnqt"] [ext_resource type="Script" uid="uid://13xeofn8faqe" path="res://Scripts/CopyTexture.gd" id="1_8ia8i"] [ext_resource type="Shader" uid="uid://w33608b0vm7s" path="res://Shaders/SinFoam.gdshader" id="1_tfkfi"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_3m5rl"] resource_local_to_scene = true shader = ExtResource("1_tfkfi") shader_parameter/foamDecayRate = 0.2 shader_parameter/foamGrowth = 0.5 shader_parameter/foamHeight = 0.58 shader_parameter/speed = 1.355 shader_parameter/amplitude = 0.085 shader_parameter/frequency = 1.0 shader_parameter/waveCount = 20 shader_parameter/amplitudeScaleFactor = 0.835 shader_parameter/frequencyScaleFactor = 1.145 shader_parameter/dirs = PackedFloat32Array(0.981, -0.588, 0.035, -0.977, -0.809, -0.351, 0.989, -0.24, -0.192, 0.907, -0.479, 0.499, 0.388, -0.97, 0.882, -0.845, 0.246, -0.068, -0.41, -0.202, -0.914, 0.605, -0.618, 0.898, -0.615, -0.508, -0.223, -0.841, 0.396, -0.609, 0.746, 0.129, 0.724, 0.54, -0.936, 0.589, 0.874, -0.715, -0.353, 0.243) [node name="FoamTex" type="SubViewport"] render_target_clear_mode = 1 script = ExtResource("1_8ia8i") [node name="ColorRect" type="ColorRect" parent="."] material = SubResource("ShaderMaterial_3m5rl") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="TextureRect" type="TextureRect" parent="."] offset_right = 40.0 offset_bottom = 40.0