Worked on some things
- Spellbooks - Spells - Spellcasting - Player controller - Particles - Animations
This commit is contained in:
parent
67e1cad070
commit
80a80e4c74
14
Resources/Spellbooks/oldBook.tres
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14
Resources/Spellbooks/oldBook.tres
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@ -0,0 +1,14 @@
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[gd_resource type="Resource" script_class="Spellbook" load_steps=4 format=3 uid="uid://bxtiv2esuer8v"]
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[ext_resource type="Script" path="res://Resources/spellbook.gd" id="1_t8h8m"]
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[ext_resource type="Resource" uid="uid://1xbik4qndtkh" path="res://Resources/Spells/firebolt.tres" id="2_ln222"]
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[ext_resource type="Resource" uid="uid://dl6nv6lp460n3" path="res://Resources/Spells/rockThrow.tres" id="3_ocgmh"]
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[resource]
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script = ExtResource("1_t8h8m")
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name = "Old Book"
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description = "An old spellbook you found on the side of the road"
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spells = Array[Resource("res://Resources/spell.gd")]([ExtResource("2_ln222"), ExtResource("3_ocgmh"), null])
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damageMod = 1.0
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defenseMod = 1.0
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element = 0
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15
Resources/Spells/firebolt.tres
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15
Resources/Spells/firebolt.tres
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@ -0,0 +1,15 @@
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[gd_resource type="Resource" script_class="Spell" load_steps=3 format=3 uid="uid://1xbik4qndtkh"]
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[ext_resource type="Texture2D" uid="uid://wr45fiqtfyfe" path="res://Sprites/Spells/Ice & Fire Spells Pack by Captainskeleto/Fire Spell Pack by Captainskeleto/Fire Spells/Fire Spell Pack8.png" id="1_67qon"]
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[ext_resource type="Script" path="res://Resources/spell.gd" id="2_ccu2m"]
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[resource]
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script = ExtResource("2_ccu2m")
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icon = ExtResource("1_67qon")
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name = "Firebolt"
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description = "Cast a small line of fire at your opponent"
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animation = ""
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damage = 1.0
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castCombo = Array[String](["up", "down", "down"])
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element = 1
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stunning = false
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15
Resources/Spells/rockThrow.tres
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15
Resources/Spells/rockThrow.tres
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@ -0,0 +1,15 @@
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[gd_resource type="Resource" script_class="Spell" load_steps=3 format=3 uid="uid://dl6nv6lp460n3"]
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[ext_resource type="Script" path="res://Resources/spell.gd" id="1_6330o"]
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[ext_resource type="Texture2D" uid="uid://7gkwrxdb1exv" path="res://Sprites/Spells/Stone Spells Pack by Captainskeleto/Stone Spells/Stone Spells33.png" id="1_qg8v4"]
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[resource]
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script = ExtResource("1_6330o")
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icon = ExtResource("1_qg8v4")
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name = "Rock Throw"
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description = "Throw a rock at your opponent"
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animation = ""
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damage = 0.5
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castCombo = Array[String](["down", "up", "up"])
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element = 4
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stunning = true
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@ -1,5 +0,0 @@
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extends Node
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class_name Data
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@export var spellbook: Spellbook
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@ -1,3 +1,17 @@
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extends Resource
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class_name Spell
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@export var icon: CompressedTexture2D
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@export var name: String
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@export var description: String
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@export var animation: String
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@export var damage: float = 1
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@export var backfireStrength: float = 1
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@export var castCombo: Array[String]
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@export var castProgress: int = 0
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@export var element: Data.Element
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@export var stunning: bool
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@export var timeout: float = 10
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@export var cooldown: float = 1
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@ -2,8 +2,18 @@ extends Resource
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class_name Spellbook
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@export var defensiveSpells: Array[Spell]
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@export var offensiveSpells: Array[Spell]
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@export var name: String
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@export var description: String
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@export var spells: Array[Spell]
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var cooldowns: Array[float]
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@export var damageMod: float = 1
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@export var defenseMod: float = 1
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@export var element: Data.Element
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func initCooldowns():
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cooldowns = []
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for i in range(spells.size()):
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cooldowns.append(0)
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@ -1,22 +1,15 @@
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[gd_scene load_steps=58 format=3 uid="uid://c8wwq1hoj4sd5"]
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[gd_scene load_steps=57 format=3 uid="uid://c8wwq1hoj4sd5"]
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[ext_resource type="Texture2D" uid="uid://beji0knfiddf2" path="res://Sprites/Characters/Wizard Pack/Attack1.png" id="1_2xk2o"]
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[ext_resource type="Script" path="res://Scripts/wizard.gd" id="1_tgd3u"]
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[ext_resource type="Texture2D" uid="uid://bdwuc8gl3a8wu" path="res://Sprites/Characters/Wizard Pack/Attack2.png" id="2_2f0nh"]
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[ext_resource type="Script" path="res://Resources/spellbook.gd" id="2_ku131"]
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[ext_resource type="Texture2D" uid="uid://6kb5caswncr5" path="res://Sprites/Characters/Wizard Pack/Death.png" id="3_7wnck"]
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[ext_resource type="Texture2D" uid="uid://dmdw0qscqe02k" path="res://Sprites/Characters/Wizard Pack/Fall.png" id="4_kkrq5"]
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[ext_resource type="Texture2D" uid="uid://dissh4k8ayq7j" path="res://Sprites/Characters/Wizard Pack/Hit.png" id="5_43qkb"]
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[ext_resource type="Texture2D" uid="uid://72gmmgu75er5" path="res://Sprites/Characters/Wizard Pack/Idle.png" id="6_qwfsc"]
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[ext_resource type="Texture2D" uid="uid://gu3ou37avyp3" path="res://Sprites/Characters/Wizard Pack/Jump.png" id="7_w41g5"]
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[ext_resource type="Texture2D" uid="uid://d2oi5bvcmmgr1" path="res://Sprites/Characters/Wizard Pack/Run.png" id="8_pymsq"]
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[sub_resource type="Resource" id="Resource_te6il"]
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script = ExtResource("2_ku131")
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defensiveSpells = Array[Resource("res://Resources/spell.gd")]([])
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offensiveSpells = Array[Resource("res://Resources/spell.gd")]([])
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damageMod = 1.0
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defenseMod = 1.0
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[ext_resource type="PackedScene" uid="uid://davqo20o2ncpj" path="res://Scenes/chargingParticles.tscn" id="10_stcqi"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_nhid5"]
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atlas = ExtResource("1_2xk2o")
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@ -225,7 +218,7 @@ animations = [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_w4pyb")
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}],
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"loop": true,
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"loop": false,
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"name": &"attack1",
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"speed": 8.0
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}, {
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@ -254,7 +247,7 @@ animations = [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_uyqo3")
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}],
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"loop": true,
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"loop": false,
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"name": &"attack2",
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"speed": 8.0
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}, {
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@ -280,7 +273,7 @@ animations = [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_m5sup")
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}],
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"loop": true,
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"loop": false,
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"name": &"death",
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"speed": 6.0
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}, {
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@ -308,7 +301,7 @@ animations = [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_e84v3")
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}],
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"loop": true,
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"loop": false,
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"name": &"hit",
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"speed": 6.0
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}, {
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@ -377,11 +370,17 @@ animations = [{
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}]
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[node name="Wizard" type="Node2D"]
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scale = Vector2(5, 5)
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script = ExtResource("1_tgd3u")
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spellbook = SubResource("Resource_te6il")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = SubResource("SpriteFrames_pk2mw")
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animation = &"idle"
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autoplay = "idle"
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frame_progress = 0.418961
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[node name="chargingParticles" parent="." instance=ExtResource("10_stcqi")]
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position = Vector2(-6, 46.6)
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scale = Vector2(0.5, 0.5)
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emitting = false
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[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_finished"]
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33
Scenes/are83F9.tmp
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33
Scenes/are83F9.tmp
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@ -0,0 +1,33 @@
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[gd_scene load_steps=6 format=3 uid="uid://fgo2hd37towj"]
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[ext_resource type="PackedScene" uid="uid://d2owoq5q27v8q" path="res://Scenes/data.tscn" id="1_cjr1k"]
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[ext_resource type="PackedScene" uid="uid://nckxh4vysmvv" path="res://Scenes/player_controller.tscn" id="2_ud5et"]
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[ext_resource type="Texture2D" uid="uid://dnuh0fkgjhkkf" path="res://Sprites/Backgrounds/Mountain Pack by CaptainSkeleto/Mountain Pack6.png" id="2_wgdhh"]
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[ext_resource type="PackedScene" uid="uid://c8wwq1hoj4sd5" path="res://Scenes/Characters/wizard.tscn" id="3_arqpv"]
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[ext_resource type="Resource" uid="uid://bxtiv2esuer8v" path="res://Resources/Spellbooks/oldBook.tres" id="4_3cleg"]
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[node name="Arena" type="Node2D"]
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[node name="Data" parent="." instance=ExtResource("1_cjr1k")]
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spellbook = ExtResource("4_3cleg")
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[node name="PlayerController" parent="." node_paths=PackedStringArray("avatar") instance=ExtResource("2_ud5et")]
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avatar = NodePath("../Wizard")
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[node name="Wizard" parent="." instance=ExtResource("3_arqpv")]
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position = Vector2(277, 419)
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spellbook = ExtResource("4_3cleg")
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player = true
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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layer = -1
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[node name="TextureRect" type="TextureRect" parent="CanvasLayer"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("2_wgdhh")
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expand_mode = 2
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stretch_mode = 6
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33
Scenes/arena.tscn
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33
Scenes/arena.tscn
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[gd_scene load_steps=6 format=3 uid="uid://fgo2hd37towj"]
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[ext_resource type="PackedScene" uid="uid://d2owoq5q27v8q" path="res://Scenes/data.tscn" id="1_cjr1k"]
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[ext_resource type="PackedScene" uid="uid://nckxh4vysmvv" path="res://Scenes/player_controller.tscn" id="2_ud5et"]
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[ext_resource type="Texture2D" uid="uid://dnuh0fkgjhkkf" path="res://Sprites/Backgrounds/Mountain Pack by CaptainSkeleto/Mountain Pack6.png" id="2_wgdhh"]
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[ext_resource type="PackedScene" uid="uid://c8wwq1hoj4sd5" path="res://Scenes/Characters/wizard.tscn" id="3_arqpv"]
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[ext_resource type="Resource" uid="uid://bxtiv2esuer8v" path="res://Resources/Spellbooks/oldBook.tres" id="4_3cleg"]
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[node name="Arena" type="Node2D"]
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[node name="Data" parent="." instance=ExtResource("1_cjr1k")]
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spellbook = ExtResource("4_3cleg")
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[node name="PlayerController" parent="." node_paths=PackedStringArray("avatar") instance=ExtResource("2_ud5et")]
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avatar = NodePath("../Wizard")
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[node name="Wizard" parent="." instance=ExtResource("3_arqpv")]
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position = Vector2(277, 419)
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spellbook = ExtResource("4_3cleg")
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player = true
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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layer = -1
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[node name="TextureRect" type="TextureRect" parent="CanvasLayer"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("2_wgdhh")
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expand_mode = 2
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stretch_mode = 6
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27
Scenes/chargingParticles.tscn
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27
Scenes/chargingParticles.tscn
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[gd_scene load_steps=2 format=3 uid="uid://davqo20o2ncpj"]
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_yfagv"]
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lifetime_randomness = 0.32
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particle_flag_disable_z = true
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emission_shape_scale = Vector3(5, 5, 5)
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emission_shape = 3
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emission_box_extents = Vector3(10, 1, 1)
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gravity = Vector3(0, -100, 0)
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linear_accel_min = 100.0
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linear_accel_max = 100.0
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radial_accel_max = 13.48
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tangential_accel_max = 8.99
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attractor_interaction_enabled = false
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scale_min = 10.0
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scale_max = 10.0
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color = Color(0, 0.976574, 0.976574, 1)
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turbulence_enabled = true
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turbulence_noise_scale = 6.474
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[node name="ChargingParticles" type="GPUParticles2D"]
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amount = 20
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process_material = SubResource("ParticleProcessMaterial_yfagv")
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lifetime = 2.0
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speed_scale = 2.94
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trail_enabled = true
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trail_sections = 4
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@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://d2owoq5q27v8q"]
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[ext_resource type="Script" path="res://Resources/data.gd" id="1_m1o6d"]
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[ext_resource type="Script" path="res://Scripts/data.gd" id="1_m1o6d"]
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[node name="Data" type="Node"]
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script = ExtResource("1_m1o6d")
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6
Scenes/player_controller.tscn
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6
Scenes/player_controller.tscn
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[gd_scene load_steps=2 format=3 uid="uid://nckxh4vysmvv"]
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[ext_resource type="Script" path="res://Scripts/playerController.gd" id="1_wktnx"]
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[node name="PlayerController" type="Node"]
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script = ExtResource("1_wktnx")
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34
Scripts/combatant.gd
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34
Scripts/combatant.gd
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extends Node2D
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class_name Combatant
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@export var spellbook: Spellbook
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@onready var renderer: AnimatedSprite2D = $AnimatedSprite2D
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@onready var particleSystem: GPUParticles2D = $chargingParticles
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@export var maxHealth: float = 10
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@export var health: float = maxHealth
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@export var player: bool = false
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var casting = false
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# Called when the node enters the scene tree for the first time.
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func _ready():
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renderer.animation_finished.connect(animationFinished)
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spellbook.initCooldowns()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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if !player:
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_aiControlled()
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func _aiControlled():
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pass
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func alterHealth(damage: float, stun: bool):
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health -= damage
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if stun:
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casting = false
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renderer.play("hit")
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func animationFinished():
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renderer.play("idle")
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21
Scripts/data.gd
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21
Scripts/data.gd
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extends Node
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class_name Data
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enum Element{
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NORMAL,
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FIRE,
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ICE,
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POISON,
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STONE
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}
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enum Difficulty{
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EASY,
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NORMAL,
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HARD,
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GAMER
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}
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@export var spellbook: Spellbook
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@export var difficulty: Difficulty = Difficulty.NORMAL
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35
Scripts/playerController.gd
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35
Scripts/playerController.gd
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extends Node
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@onready var data = get_node("/root/Arena/Data")
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@export var avatar: Combatant
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var casting = false
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var spell: Spell
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var timer: float = 0
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# Called when the node enters the scene tree for the first time.
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func _ready():
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data.spellbook.initCooldowns()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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if !casting:
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for i in range(data.spellbook.spells.size()):
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if Input.is_action_just_pressed("Spell" + str(i)):
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casting = true
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spell = data.spellbook.spells[i]
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avatar.particleSystem.emitting = true
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timer = 0
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else:
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timer += delta
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if (Input.is_action_just_pressed(spell.castCombo[spell.castProgress])):
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spell.castProgress += 1
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if spell.castProgress == spell.castCombo.size():
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casting = false
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avatar.particleSystem.emitting = false
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spell.castProgress = 0
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avatar.renderer.play("attack1")
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elif (timer >= spell.timeout || Input.is_action_just_pressed("up") || Input.is_action_just_pressed("down") || Input.is_action_just_pressed("left") || Input.is_action_just_pressed("right")):
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avatar.alterHealth(-spell.backfireStrength, true)
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casting = false
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avatar.particleSystem.emitting = false
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extends Node2D
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extends "res://Scripts/combatant.gd"
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@export var spellbook: Spellbook
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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func _aiControlled():
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pass
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@ -11,13 +11,85 @@ config_version=5
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[application]
|
||||
|
||||
config/name="Raise Your Wand"
|
||||
run/main_scene="res://Scenes/arena.tscn"
|
||||
config/features=PackedStringArray("4.2", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[display]
|
||||
|
||||
mouse_cursor/custom_image_hotspot=Vector2(64, 128)
|
||||
|
||||
[dotnet]
|
||||
|
||||
project/assembly_name="Raise Your Wand"
|
||||
|
||||
[input]
|
||||
|
||||
up={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
down={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
left={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
right={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
Spell0={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":49,"key_label":0,"unicode":49,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194439,"key_label":0,"unicode":49,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
Spell1={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":50,"key_label":0,"unicode":50,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194440,"key_label":0,"unicode":50,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
Spell2={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":51,"key_label":0,"unicode":51,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194441,"key_label":0,"unicode":51,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
Spell3={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":52,"key_label":0,"unicode":52,"echo":false,"script":null)
|
||||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194442,"key_label":0,"unicode":52,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
Spell4={
|
||||
"deadzone": 0.5,
|
||||
"events": []
|
||||
}
|
||||
Spell5={
|
||||
"deadzone": 0.5,
|
||||
"events": []
|
||||
}
|
||||
Spell6={
|
||||
"deadzone": 0.5,
|
||||
"events": []
|
||||
}
|
||||
Spell7={
|
||||
"deadzone": 0.5,
|
||||
"events": []
|
||||
}
|
||||
|
||||
[rendering]
|
||||
|
||||
textures/canvas_textures/default_texture_filter=0
|
||||
|
Loading…
x
Reference in New Issue
Block a user