- Implemented firebolt animation
- Started on icy wind animation
- Added animation to health bars
- Improved the animation system more
- Cleaned up some code
- Converted the rock throw animation to the new system
- Converted the fireball animation to the new system (needs to be inverted still)
- Spell variable now get set to null after use or they get interrupted
- Made some code more readable
- Got new backgrounds
- Added health bars
- Added in enemy wizard using the wizard spellbook rather than the old spellbook
- Made the cast indicator smaller since it seemed a bit large
- Started working on enemy AI systems
- Fixed rock throw animation