More animations
- Implemented firebolt animation - Started on icy wind animation - Added animation to health bars - Improved the animation system more - Cleaned up some code
This commit is contained in:
parent
847a41eaad
commit
69008d0046
@ -1,15 +1,16 @@
|
||||
[gd_resource type="Resource" script_class="Spellbook" load_steps=5 format=3 uid="uid://bxtiv2esuer8v"]
|
||||
[gd_resource type="Resource" script_class="Spellbook" load_steps=6 format=3 uid="uid://bxtiv2esuer8v"]
|
||||
|
||||
[ext_resource type="Script" path="res://Resources/spellbook.gd" id="1_t8h8m"]
|
||||
[ext_resource type="Resource" uid="uid://1xbik4qndtkh" path="res://Resources/Spells/firebolt.tres" id="2_ln222"]
|
||||
[ext_resource type="Resource" uid="uid://dl6nv6lp460n3" path="res://Resources/Spells/rockThrow.tres" id="3_ocgmh"]
|
||||
[ext_resource type="Resource" uid="uid://bmpu6k55bckdv" path="res://Resources/Spells/fireball.tres" id="4_kv0hs"]
|
||||
[ext_resource type="Resource" uid="uid://c6mwbnutxm3vb" path="res://Resources/Spells/icyWind.tres" id="5_eymrm"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_t8h8m")
|
||||
name = "Old Book"
|
||||
description = "An old spellbook you found on the side of the road"
|
||||
spells = Array[Resource("res://Resources/spell.gd")]([ExtResource("2_ln222"), ExtResource("3_ocgmh"), ExtResource("4_kv0hs")])
|
||||
spells = Array[Resource("res://Resources/spell.gd")]([ExtResource("2_ln222"), ExtResource("3_ocgmh"), ExtResource("4_kv0hs"), ExtResource("5_eymrm")])
|
||||
damageMod = 1.0
|
||||
defenseMod = 1.0
|
||||
element = 0
|
||||
|
@ -1,13 +1,15 @@
|
||||
[gd_resource type="Resource" script_class="Spellbook" load_steps=3 format=3 uid="uid://g86hap7s43n8"]
|
||||
[gd_resource type="Resource" script_class="Spellbook" load_steps=5 format=3 uid="uid://g86hap7s43n8"]
|
||||
|
||||
[ext_resource type="Script" path="res://Resources/spellbook.gd" id="1_pn4te"]
|
||||
[ext_resource type="Resource" uid="uid://dl6nv6lp460n3" path="res://Resources/Spells/rockThrow.tres" id="2_ofx8j"]
|
||||
[ext_resource type="Resource" uid="uid://bmpu6k55bckdv" path="res://Resources/Spells/fireball.tres" id="3_brupg"]
|
||||
[ext_resource type="Resource" uid="uid://1xbik4qndtkh" path="res://Resources/Spells/firebolt.tres" id="4_chcd4"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_pn4te")
|
||||
name = "Wizard Spellbook"
|
||||
description = "A spellbook used by wizards"
|
||||
spells = Array[Resource("res://Resources/spell.gd")]([ExtResource("2_ofx8j")])
|
||||
spells = Array[Resource("res://Resources/spell.gd")]([ExtResource("2_ofx8j"), ExtResource("3_brupg"), ExtResource("4_chcd4")])
|
||||
damageMod = 1.2
|
||||
defenseMod = 1.2
|
||||
element = 0
|
||||
|
@ -8,11 +8,10 @@ script = ExtResource("1_r2m62")
|
||||
icon = ExtResource("1_0yb3x")
|
||||
name = "Icy Wind"
|
||||
description = "Blows frigid wind at your opponent"
|
||||
animation = ""
|
||||
animation = "res://Scenes/Animations/icyWindAnim.tscn"
|
||||
damage = 4.0
|
||||
backfireStrength = 2.0
|
||||
castCombo = Array[String](["left", "left", "left", "down", "left"])
|
||||
castProgress = 0
|
||||
element = 2
|
||||
stunning = false
|
||||
timeout = 5.0
|
||||
|
@ -6,10 +6,10 @@ class_name Playlist
|
||||
var randomized: Array[int]
|
||||
var index: int = 0
|
||||
|
||||
func init(randomize: bool) -> void:
|
||||
func init(randomify: bool) -> void:
|
||||
for i in range(music.size()):
|
||||
randomized.append(i)
|
||||
if randomize:
|
||||
if randomify:
|
||||
shuffle()
|
||||
|
||||
func getNext() -> String:
|
||||
@ -20,7 +20,7 @@ func getNext() -> String:
|
||||
return ret
|
||||
|
||||
func shuffle() -> void:
|
||||
var shuffled: Array[int]
|
||||
var shuffled: Array[int] = []
|
||||
for i in range(randomized.size()):
|
||||
var x: int = randomized.pick_random()
|
||||
randomized.erase(x)
|
||||
|
@ -456,6 +456,209 @@ animations = [{
|
||||
"speed": 60.0
|
||||
}]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_wgnw8"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(253, 241)]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:scale")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(0.2, 0.2)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_wf5px"]
|
||||
resource_name = "attackInverse0"
|
||||
length = 0.1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(890, 283), Vector2(890, 241)]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:scale")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(1e-05, 1e-05), Vector2(0.2, 0.2)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_yy8ft"]
|
||||
resource_name = "attackInverse1"
|
||||
length = 0.1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(890, 241), Vector2(890, 210)]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:scale")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(0.2, 0.2), Vector2(0.6, 0.6)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_v42n0"]
|
||||
resource_name = "attackInverse2"
|
||||
length = 0.1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(890, 210), Vector2(890, 146)]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:scale")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(0.6, 0.6), Vector2(1, 1)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_vxtqp"]
|
||||
resource_name = "attackInverse3"
|
||||
length = 0.1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(890, 146), Vector2(890, 104)]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:scale")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(1, 1), Vector2(2.2, 2.2)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_if6re"]
|
||||
resource_name = "attackInverse4"
|
||||
length = 0.1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:scale")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(2.2, 2.2), Vector2(3.4, 3.4)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_y406p"]
|
||||
resource_name = "attackInverse5"
|
||||
length = 0.1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:scale")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(3.4, 3.4), Vector2(4.8, 4.8)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_et7ce"]
|
||||
resource_name = "attackInverse6"
|
||||
length = 0.1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:scale")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(4.8, 4.8), Vector2(7, 7)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_e75l3"]
|
||||
resource_name = "attackInverse7"
|
||||
length = 0.5
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.5),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(890, 104), Vector2(250, 286)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_r8anb"]
|
||||
resource_name = "attackSegment0"
|
||||
length = 0.1
|
||||
@ -486,7 +689,7 @@ tracks/1/keys = {
|
||||
|
||||
[sub_resource type="Animation" id="Animation_7m6oo"]
|
||||
resource_name = "attackSegment1"
|
||||
length = 0.2
|
||||
length = 0.1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
@ -494,7 +697,7 @@ tracks/0/path = NodePath("AnimatedSprite2D:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.2),
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(253, 241), Vector2(253, 210)]
|
||||
@ -506,7 +709,7 @@ tracks/1/path = NodePath("AnimatedSprite2D:scale")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 0.2),
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [Vector2(0.2, 0.2), Vector2(0.6, 0.6)]
|
||||
@ -632,57 +835,6 @@ tracks/0/keys = {
|
||||
"values": [Vector2(253, 104), Vector2(896, 286)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_wf5px"]
|
||||
resource_name = "attackInverse0"
|
||||
|
||||
[sub_resource type="Animation" id="Animation_yy8ft"]
|
||||
resource_name = "attackInverse1"
|
||||
|
||||
[sub_resource type="Animation" id="Animation_v42n0"]
|
||||
resource_name = "attackInverse2"
|
||||
|
||||
[sub_resource type="Animation" id="Animation_vxtqp"]
|
||||
resource_name = "attackInverse3"
|
||||
|
||||
[sub_resource type="Animation" id="Animation_if6re"]
|
||||
resource_name = "attackInverse4"
|
||||
|
||||
[sub_resource type="Animation" id="Animation_y406p"]
|
||||
resource_name = "attackInverse5"
|
||||
|
||||
[sub_resource type="Animation" id="Animation_et7ce"]
|
||||
resource_name = "attackInverse6"
|
||||
|
||||
[sub_resource type="Animation" id="Animation_e75l3"]
|
||||
resource_name = "attackInverse7"
|
||||
|
||||
[sub_resource type="Animation" id="Animation_wgnw8"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(253, 241)]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:scale")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(0.2, 0.2)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_r6j4e"]
|
||||
_data = {
|
||||
"RESET": SubResource("Animation_wgnw8"),
|
||||
|
File diff suppressed because it is too large
Load Diff
560
Scenes/Animations/icyWindAnim.tscn
Normal file
560
Scenes/Animations/icyWindAnim.tscn
Normal file
@ -0,0 +1,560 @@
|
||||
[gd_scene load_steps=19 format=3 uid="uid://cby0hie21caqv"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/Animations/icyWindAnim.gd" id="1_aonld"]
|
||||
[ext_resource type="Texture2D" uid="uid://vfd8mkmxtqxq" path="res://Sprites/Particles/Particles Cleaned/12_nebula_spritesheet.png" id="2_onmly"]
|
||||
|
||||
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_ebtcy"]
|
||||
particles_animation = true
|
||||
particles_anim_h_frames = 8
|
||||
particles_anim_v_frames = 8
|
||||
particles_anim_loop = false
|
||||
|
||||
[sub_resource type="Curve" id="Curve_yaeb4"]
|
||||
_data = [Vector2(0, 0), 0.0, 3.47985, 0, 0, Vector2(0.133333, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -3.03297, 0.0, 0, 0]
|
||||
point_count = 3
|
||||
|
||||
[sub_resource type="CurveTexture" id="CurveTexture_f1cta"]
|
||||
curve = SubResource("Curve_yaeb4")
|
||||
|
||||
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_7lscu"]
|
||||
particle_flag_disable_z = true
|
||||
emission_shape = 6
|
||||
emission_ring_axis = Vector3(0, 0, 1)
|
||||
emission_ring_height = 1.0
|
||||
emission_ring_radius = 80.0
|
||||
emission_ring_inner_radius = 40.0
|
||||
spread = 10.0
|
||||
orbit_velocity_min = 0.01
|
||||
orbit_velocity_max = 0.2
|
||||
gravity = Vector3(0, 0, 0)
|
||||
radial_accel_min = -500.0
|
||||
radial_accel_max = -500.0
|
||||
scale_min = 0.1
|
||||
scale_max = 0.3
|
||||
scale_curve = SubResource("CurveTexture_f1cta")
|
||||
hue_variation_min = -0.01
|
||||
hue_variation_max = 0.01
|
||||
anim_speed_min = 1.0
|
||||
anim_speed_max = 1.0
|
||||
turbulence_enabled = true
|
||||
turbulence_noise_strength = 10.0
|
||||
turbulence_noise_scale = 0.3
|
||||
turbulence_noise_speed = Vector3(1, 0, 0)
|
||||
turbulence_noise_speed_random = 0.83
|
||||
turbulence_influence_min = 0.0
|
||||
turbulence_influence_max = 0.069
|
||||
|
||||
[sub_resource type="Animation" id="Animation_whisc"]
|
||||
resource_name = "attackSegment0"
|
||||
length = 0.2
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("GPUParticles2D:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(298, 354)]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("GPUParticles2D:process_material:radial_accel_min")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [-500.0]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("GPUParticles2D:process_material:radial_accel_max")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [-500.0]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("GPUParticles2D:speed_scale")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [1.0]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath("GPUParticles2D:process_material:initial_velocity_min")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.0]
|
||||
}
|
||||
tracks/5/type = "value"
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/path = NodePath("GPUParticles2D:process_material:initial_velocity_max")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.0]
|
||||
}
|
||||
tracks/6/type = "value"
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/path = NodePath("GPUParticles2D:process_material:orbit_velocity_min")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.01]
|
||||
}
|
||||
tracks/7/type = "value"
|
||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/path = NodePath("GPUParticles2D:process_material:orbit_velocity_max")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.2]
|
||||
}
|
||||
tracks/8/type = "value"
|
||||
tracks/8/imported = false
|
||||
tracks/8/enabled = true
|
||||
tracks/8/path = NodePath("GPUParticles2D:process_material:turbulence_enabled")
|
||||
tracks/8/interp = 1
|
||||
tracks/8/loop_wrap = true
|
||||
tracks/8/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/9/type = "value"
|
||||
tracks/9/imported = false
|
||||
tracks/9/enabled = true
|
||||
tracks/9/path = NodePath("GPUParticles2D:amount")
|
||||
tracks/9/interp = 1
|
||||
tracks/9/loop_wrap = true
|
||||
tracks/9/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [25]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_btcxw"]
|
||||
resource_name = "attackSegment1"
|
||||
length = 0.1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("GPUParticles2D:amount")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 1,
|
||||
"values": [25, 30]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_1m0sq"]
|
||||
resource_name = "attackSegment2"
|
||||
length = 0.1
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("GPUParticles2D:process_material:scale_min")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [0.1, 0.2]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("GPUParticles2D:process_material:scale_max")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [0.3, 0.4]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("GPUParticles2D:amount")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 1,
|
||||
"values": [30, 40]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_tuh2j"]
|
||||
resource_name = "attackSegment3"
|
||||
length = 0.15
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("GPUParticles2D:process_material:scale_min")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.2]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("GPUParticles2D:process_material:scale_max")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.3]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("GPUParticles2D:amount")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [40]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_3rbnj"]
|
||||
resource_name = "attackSegment4"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("GPUParticles2D:process_material:radial_accel_min")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [-500.0, 0.0]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("GPUParticles2D:process_material:radial_accel_max")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1),
|
||||
"transitions": PackedFloat32Array(1, 1),
|
||||
"update": 0,
|
||||
"values": [-500.0, 0.0]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("GPUParticles2D:process_material:orbit_velocity_min")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0.1),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.0]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("GPUParticles2D:process_material:orbit_velocity_max")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0.1),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.0]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath("GPUParticles2D:process_material:turbulence_enabled")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/keys = {
|
||||
"times": PackedFloat32Array(0.1),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/5/type = "value"
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/path = NodePath("GPUParticles2D:process_material:initial_velocity_min")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/keys = {
|
||||
"times": PackedFloat32Array(0.1),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [650.0]
|
||||
}
|
||||
tracks/6/type = "value"
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/path = NodePath("GPUParticles2D:process_material:initial_velocity_max")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/keys = {
|
||||
"times": PackedFloat32Array(0.1),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [850.0]
|
||||
}
|
||||
tracks/7/type = "value"
|
||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/path = NodePath("GPUParticles2D:amount")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/keys = {
|
||||
"times": PackedFloat32Array(0.1),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [50]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_jpbb4"]
|
||||
resource_name = "attackInverse0"
|
||||
|
||||
[sub_resource type="Animation" id="Animation_nbfl1"]
|
||||
resource_name = "attackInverse1"
|
||||
|
||||
[sub_resource type="Animation" id="Animation_jratu"]
|
||||
resource_name = "attackInverse2"
|
||||
|
||||
[sub_resource type="Animation" id="Animation_ho3ab"]
|
||||
resource_name = "attackInverse3"
|
||||
|
||||
[sub_resource type="Animation" id="Animation_xvjql"]
|
||||
resource_name = "attackInverse4"
|
||||
|
||||
[sub_resource type="Animation" id="Animation_lrc75"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("GPUParticles2D:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector2(298, 354)]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("GPUParticles2D:process_material:radial_accel_min")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [-500.0]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("GPUParticles2D:process_material:radial_accel_max")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [-500.0]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("GPUParticles2D:speed_scale")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [1.0]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath("GPUParticles2D:process_material:initial_velocity_max")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.0]
|
||||
}
|
||||
tracks/5/type = "value"
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/path = NodePath("GPUParticles2D:process_material:initial_velocity_min")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.0]
|
||||
}
|
||||
tracks/6/type = "value"
|
||||
tracks/6/imported = false
|
||||
tracks/6/enabled = true
|
||||
tracks/6/path = NodePath("GPUParticles2D:process_material:scale_min")
|
||||
tracks/6/interp = 1
|
||||
tracks/6/loop_wrap = true
|
||||
tracks/6/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.1]
|
||||
}
|
||||
tracks/7/type = "value"
|
||||
tracks/7/imported = false
|
||||
tracks/7/enabled = true
|
||||
tracks/7/path = NodePath("GPUParticles2D:process_material:scale_max")
|
||||
tracks/7/interp = 1
|
||||
tracks/7/loop_wrap = true
|
||||
tracks/7/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.3]
|
||||
}
|
||||
tracks/8/type = "value"
|
||||
tracks/8/imported = false
|
||||
tracks/8/enabled = true
|
||||
tracks/8/path = NodePath("GPUParticles2D:process_material:orbit_velocity_min")
|
||||
tracks/8/interp = 1
|
||||
tracks/8/loop_wrap = true
|
||||
tracks/8/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.01]
|
||||
}
|
||||
tracks/9/type = "value"
|
||||
tracks/9/imported = false
|
||||
tracks/9/enabled = true
|
||||
tracks/9/path = NodePath("GPUParticles2D:process_material:orbit_velocity_max")
|
||||
tracks/9/interp = 1
|
||||
tracks/9/loop_wrap = true
|
||||
tracks/9/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [0.2]
|
||||
}
|
||||
tracks/10/type = "value"
|
||||
tracks/10/imported = false
|
||||
tracks/10/enabled = true
|
||||
tracks/10/path = NodePath("GPUParticles2D:process_material:turbulence_enabled")
|
||||
tracks/10/interp = 1
|
||||
tracks/10/loop_wrap = true
|
||||
tracks/10/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/11/type = "value"
|
||||
tracks/11/imported = false
|
||||
tracks/11/enabled = true
|
||||
tracks/11/path = NodePath("GPUParticles2D:amount")
|
||||
tracks/11/interp = 1
|
||||
tracks/11/loop_wrap = true
|
||||
tracks/11/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [25]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_5xdsw"]
|
||||
_data = {
|
||||
"RESET": SubResource("Animation_lrc75"),
|
||||
"attackInverse0": SubResource("Animation_jpbb4"),
|
||||
"attackInverse1": SubResource("Animation_nbfl1"),
|
||||
"attackInverse2": SubResource("Animation_jratu"),
|
||||
"attackInverse3": SubResource("Animation_ho3ab"),
|
||||
"attackInverse4": SubResource("Animation_xvjql"),
|
||||
"attackSegment0": SubResource("Animation_whisc"),
|
||||
"attackSegment1": SubResource("Animation_btcxw"),
|
||||
"attackSegment2": SubResource("Animation_1m0sq"),
|
||||
"attackSegment3": SubResource("Animation_tuh2j"),
|
||||
"attackSegment4": SubResource("Animation_3rbnj")
|
||||
}
|
||||
|
||||
[node name="icyWindAnim" type="Node2D"]
|
||||
script = ExtResource("1_aonld")
|
||||
finalIndex = 5
|
||||
|
||||
[node name="GPUParticles2D" type="GPUParticles2D" parent="."]
|
||||
material = SubResource("CanvasItemMaterial_ebtcy")
|
||||
position = Vector2(298, 354)
|
||||
amount = 25
|
||||
process_material = SubResource("ParticleProcessMaterial_7lscu")
|
||||
texture = ExtResource("2_onmly")
|
||||
lifetime = 3.0
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_5xdsw")
|
||||
}
|
||||
|
||||
[connection signal="animation_finished" from="AnimationPlayer" to="." method="animFinished"]
|
@ -1,15 +1,9 @@
|
||||
[gd_scene load_steps=15 format=3 uid="uid://c44hesqr12wxd"]
|
||||
[gd_scene load_steps=14 format=3 uid="uid://c44hesqr12wxd"]
|
||||
|
||||
[ext_resource type="Script" path="res://Scripts/Animations/rockThrowAnim.gd" id="1_owh0v"]
|
||||
[ext_resource type="Texture2D" uid="uid://dwsd0hggrxbdq" path="res://Sprites/Animations/Rock Pack/Rocks 64x64 by Captainskeleto.png" id="2_addwy"]
|
||||
[ext_resource type="Resource" uid="uid://dl6nv6lp460n3" path="res://Resources/Spells/rockThrow.tres" id="2_apcu7"]
|
||||
|
||||
[sub_resource type="Curve2D" id="Curve2D_m36l3"]
|
||||
_data = {
|
||||
"points": PackedVector2Array(0, 0, 0, 0, 30, 39, 0, 0, 0, 0, 69, 45, 0, 0, 0, 0, 114, 61, 0, 0, 0, 0, 164, 98, 0, 0, 0, 0, 217, 179, 0, 0, 0, 0, 258, 318, 0, 0, 0, 0, 272, 436, 0, 0, 0, 0, 281, 600)
|
||||
}
|
||||
point_count = 8
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wqvpx"]
|
||||
atlas = ExtResource("2_addwy")
|
||||
region = Rect2(128, 192, 64, 64)
|
||||
@ -145,16 +139,6 @@ script = ExtResource("1_owh0v")
|
||||
finalIndex = 3
|
||||
spell = ExtResource("2_apcu7")
|
||||
|
||||
[node name="Path2D2" type="Path2D" parent="."]
|
||||
position = Vector2(339, 632)
|
||||
curve = SubResource("Curve2D_m36l3")
|
||||
|
||||
[node name="PathFollow2D" type="PathFollow2D" parent="Path2D2"]
|
||||
position = Vector2(30, 39)
|
||||
rotation = 0.152649
|
||||
rotates = false
|
||||
loop = false
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="."]
|
||||
anchors_preset = 8
|
||||
anchor_left = 0.5
|
||||
|
File diff suppressed because one or more lines are too long
@ -2,17 +2,10 @@ extends AnimationBase
|
||||
|
||||
@export var explodeDur: float = 0.2
|
||||
@onready var ballofayr: AnimatedSprite2D = $AnimatedSprite2D
|
||||
@onready var animationPlayer: AnimationPlayer = $AnimationPlayer
|
||||
@onready var particles: GPUParticles2D = $GPUParticles2D
|
||||
|
||||
var exploding: bool = false
|
||||
var timer: float = 0
|
||||
var size: Vector2 = Vector2(0, 0)
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
if inverted:
|
||||
attackName = inverseName
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
@ -21,25 +14,9 @@ func _process(delta):
|
||||
if timer > explodeDur:
|
||||
self.queue_free()
|
||||
|
||||
func setProgress(target: float, final: float = finalProg) -> void:
|
||||
targetProg = target
|
||||
finalProg = final
|
||||
if (index > -1):
|
||||
animationPlayer.queue(attackName + str(index))
|
||||
index += 1
|
||||
|
||||
func explode() -> void:
|
||||
func die() -> void:
|
||||
particles.position = ballofayr.position
|
||||
ballofayr.hide()
|
||||
particles.emitting = true
|
||||
exploding = true
|
||||
timer = 0
|
||||
|
||||
func animFinished(s: String):
|
||||
print("Animation finished with indices " + str(index) + " and " + str(finalIndex))
|
||||
if (index == finalIndex):
|
||||
animationFinished.emit(spell)
|
||||
explode()
|
||||
|
||||
func castFailed() -> void:
|
||||
explode()
|
||||
|
@ -1,11 +1,17 @@
|
||||
extends "res://Scripts/animationBase.gd"
|
||||
|
||||
@onready var texture: AnimatedSprite2D = $AnimatedSprite2D
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass
|
||||
var exploding: bool = false
|
||||
|
||||
func animFinished(_s: String):
|
||||
if (!exploding && index == finalIndex):
|
||||
animationFinished.emit(spell)
|
||||
die()
|
||||
elif (exploding):
|
||||
queue_free()
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
func die() -> void:
|
||||
exploding = true
|
||||
animationPlayer.stop()
|
||||
animationPlayer.play("die")
|
||||
|
7
Scripts/Animations/icyWindAnim.gd
Normal file
7
Scripts/Animations/icyWindAnim.gd
Normal file
@ -0,0 +1,7 @@
|
||||
extends AnimationBase
|
||||
|
||||
@onready var particles: GPUParticles2D = $GPUParticles2D
|
||||
|
||||
func die():
|
||||
animationPlayer.play("RESET")
|
||||
queue_free()
|
@ -1,27 +1,9 @@
|
||||
extends AnimationBase
|
||||
|
||||
@onready var texture: TextureRect = $TextureRect
|
||||
@onready var animationPlayer: AnimationPlayer = $AnimationPlayer
|
||||
|
||||
var failIndex: int = 0
|
||||
var animQueue: Queue = Queue.new()
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
if inverted:
|
||||
attackName = inverseName
|
||||
|
||||
func castFailed() -> void:
|
||||
queue_free()
|
||||
|
||||
func setProgress(target: float, final: float = finalProg) -> void:
|
||||
targetProg = target
|
||||
finalProg = final
|
||||
if (index > -1):
|
||||
animationPlayer.queue(attackName + str(index))
|
||||
index += 1
|
||||
|
||||
func animFinished(s: String):
|
||||
if (index == finalIndex):
|
||||
animationFinished.emit(spell)
|
||||
queue_free()
|
||||
|
@ -6,10 +6,6 @@ extends GPUParticles2D
|
||||
func _ready():
|
||||
process_material.emission_box_extents = size
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
|
||||
func _on_mouse_entered():
|
||||
emitting = true
|
||||
|
||||
|
@ -12,7 +12,7 @@ func home():
|
||||
titleScreen.show()
|
||||
|
||||
func changeDifficulty(i: int):
|
||||
data.difficulty = i
|
||||
data.difficulty = i as Data.Difficulty
|
||||
|
||||
func changeVolMaster(i: float):
|
||||
AudioServer.set_bus_volume_db(mainBus, linear_to_db(i))
|
||||
|
@ -16,14 +16,6 @@ extends Control
|
||||
|
||||
@export var arena: String
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
|
||||
func _on_play_pressed():
|
||||
var a: Node2D = load(arena).instantiate()
|
||||
$/root/Root.add_child(a)
|
||||
|
@ -2,6 +2,8 @@ class_name AnimationBase extends Node2D
|
||||
|
||||
signal animationFinished(spell: Spell)
|
||||
|
||||
@onready var animationPlayer: AnimationPlayer = $AnimationPlayer
|
||||
|
||||
@export var inverted: bool = false
|
||||
@export var index: int = -1
|
||||
@export var finalIndex: int = 0
|
||||
@ -12,9 +14,25 @@ var inverseName: String = "attackInverse"
|
||||
var targetProg: float
|
||||
var finalProg: float
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
if inverted:
|
||||
attackName = inverseName
|
||||
|
||||
func castFailed() -> void:
|
||||
pass
|
||||
die()
|
||||
|
||||
func setProgress(target: float, final: float = finalProg) -> void:
|
||||
targetProg = target
|
||||
finalProg = final
|
||||
if (index > -1):
|
||||
animationPlayer.queue(attackName + str(index))
|
||||
index += 1
|
||||
|
||||
func animFinished(_s: String):
|
||||
if (index == finalIndex):
|
||||
animationFinished.emit(spell)
|
||||
die()
|
||||
|
||||
func die():
|
||||
queue_free()
|
||||
|
@ -1,5 +1,5 @@
|
||||
extends RichTextLabel
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _physics_process(delta):
|
||||
func _physics_process(_delta):
|
||||
text = "FPS: " + str(Engine.get_frames_per_second())
|
||||
|
@ -3,5 +3,11 @@ class_name HealthBar extends Control
|
||||
@onready var bar: ColorRect = $ColorRect2
|
||||
@export var maxHealth: float = 1
|
||||
|
||||
var barSize: Vector2 = Vector2(20, 100)
|
||||
var tween: Tween
|
||||
|
||||
func healthChanged(health) -> void:
|
||||
bar.size.y = (health / maxHealth) * 100
|
||||
if (tween): tween.kill()
|
||||
tween = create_tween()
|
||||
barSize.y = (health / maxHealth) * 100
|
||||
tween.tween_property(bar, "size", barSize, 0.3)
|
||||
|
@ -31,7 +31,9 @@ func _process(delta):
|
||||
spellIndex = i
|
||||
castIndicator.show()
|
||||
castIndicator.setDirs(spell.castCombo[0], spell.castCombo[1])
|
||||
print(spell.animation)
|
||||
anim = data.animations[spell.animation].instantiate()
|
||||
print(anim.name)
|
||||
anim.setProgress(0, spell.castCombo.size())
|
||||
anim.spell = spell
|
||||
anim.connect("animationFinished", avatar.finalizeSpell)
|
||||
|
Loading…
x
Reference in New Issue
Block a user