
- Implemented firebolt animation - Started on icy wind animation - Added animation to health bars - Improved the animation system more - Cleaned up some code
17 lines
962 B
Plaintext
17 lines
962 B
Plaintext
[gd_resource type="Resource" script_class="Spellbook" load_steps=6 format=3 uid="uid://bxtiv2esuer8v"]
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[ext_resource type="Script" path="res://Resources/spellbook.gd" id="1_t8h8m"]
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[ext_resource type="Resource" uid="uid://1xbik4qndtkh" path="res://Resources/Spells/firebolt.tres" id="2_ln222"]
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[ext_resource type="Resource" uid="uid://dl6nv6lp460n3" path="res://Resources/Spells/rockThrow.tres" id="3_ocgmh"]
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[ext_resource type="Resource" uid="uid://bmpu6k55bckdv" path="res://Resources/Spells/fireball.tres" id="4_kv0hs"]
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[ext_resource type="Resource" uid="uid://c6mwbnutxm3vb" path="res://Resources/Spells/icyWind.tres" id="5_eymrm"]
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[resource]
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script = ExtResource("1_t8h8m")
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name = "Old Book"
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description = "An old spellbook you found on the side of the road"
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spells = Array[Resource("res://Resources/spell.gd")]([ExtResource("2_ln222"), ExtResource("3_ocgmh"), ExtResource("4_kv0hs"), ExtResource("5_eymrm")])
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damageMod = 1.0
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defenseMod = 1.0
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element = 0
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