
- Implemented firebolt animation - Started on icy wind animation - Added animation to health bars - Improved the animation system more - Cleaned up some code
16 lines
809 B
Plaintext
16 lines
809 B
Plaintext
[gd_resource type="Resource" script_class="Spellbook" load_steps=5 format=3 uid="uid://g86hap7s43n8"]
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[ext_resource type="Script" path="res://Resources/spellbook.gd" id="1_pn4te"]
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[ext_resource type="Resource" uid="uid://dl6nv6lp460n3" path="res://Resources/Spells/rockThrow.tres" id="2_ofx8j"]
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[ext_resource type="Resource" uid="uid://bmpu6k55bckdv" path="res://Resources/Spells/fireball.tres" id="3_brupg"]
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[ext_resource type="Resource" uid="uid://1xbik4qndtkh" path="res://Resources/Spells/firebolt.tres" id="4_chcd4"]
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[resource]
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script = ExtResource("1_pn4te")
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name = "Wizard Spellbook"
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description = "A spellbook used by wizards"
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spells = Array[Resource("res://Resources/spell.gd")]([ExtResource("2_ofx8j"), ExtResource("3_brupg"), ExtResource("4_chcd4")])
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damageMod = 1.2
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defenseMod = 1.2
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element = 0
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