
- Implemented firebolt animation - Started on icy wind animation - Added animation to health bars - Improved the animation system more - Cleaned up some code
8 lines
138 B
GDScript
8 lines
138 B
GDScript
extends AnimationBase
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@onready var particles: GPUParticles2D = $GPUParticles2D
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func die():
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animationPlayer.play("RESET")
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queue_free()
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