
- Got sprites for menu buttons - Added buttons to the menu - Added a manager script for the menu - Created resources for playlists and credits - Created a music player - Created the root scene that everything will be loaded into
15 lines
262 B
GDScript
15 lines
262 B
GDScript
extends Node2D
|
|
|
|
class_name AnimationBase
|
|
|
|
@export var inverted: bool = false
|
|
var targetProg: float
|
|
var finalProg: float
|
|
|
|
func castFailed() -> void:
|
|
pass
|
|
|
|
func setProgress(target: float, final: float = finalProg) -> void:
|
|
targetProg = target
|
|
finalProg = final
|