2024-12-20 01:39:49 -05:00

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[gd_scene load_steps=19 format=3 uid="uid://cjdpydcvdihhn"]
[ext_resource type="Script" path="res://Scripts/City.gd" id="1_7h1gg"]
[ext_resource type="PackedScene" uid="uid://b0co3ivqa72jb" path="res://Scenes/Gameplay/Houses/house1.tscn" id="3_djmtb"]
[ext_resource type="PackedScene" uid="uid://c46e6vwcih3va" path="res://Scenes/Gameplay/Houses/house2.tscn" id="4_u4llr"]
[ext_resource type="PackedScene" uid="uid://dndd7y5iwnrp1" path="res://Scenes/Gameplay/Houses/house0.tscn" id="4_w4f0e"]
[ext_resource type="AudioStream" uid="uid://c11k6chuvnn7s" path="res://Sounds/Music/Faster_Version-2023-08-25_-_Soaring_Sleighride_-_www.FesliyanStudios.com.mp3" id="5_0ja6w"]
[ext_resource type="PackedScene" uid="uid://cve0v31o0a08d" path="res://Scenes/Gameplay/sleigh.tscn" id="5_t17ek"]
[ext_resource type="Script" path="res://Scripts/AudioLoop.gd" id="7_liw2b"]
[ext_resource type="PackedScene" uid="uid://chlwqlstdkipj" path="res://Scenes/Gameplay/ChimneyGame.tscn" id="8_xj7pd"]
[ext_resource type="Shader" path="res://Shaders/Transition.gdshader" id="9_4pqiw"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_wd572"]
sky_top_color = Color(0.015579, 0.153036, 0.22919, 1)
sky_horizon_color = Color(0.0320734, 0.22158, 0.324079, 1)
ground_bottom_color = Color(0.0313726, 0.223529, 0.32549, 1)
ground_horizon_color = Color(0.0313726, 0.223529, 0.32549, 1)
[sub_resource type="Sky" id="Sky_tn0ym"]
sky_material = SubResource("ProceduralSkyMaterial_wd572")
[sub_resource type="Environment" id="Environment_tkovf"]
background_mode = 2
sky = SubResource("Sky_tn0ym")
ambient_light_source = 3
ambient_light_color = Color(0, 0.305882, 0.447059, 1)
ambient_light_sky_contribution = 0.0
ambient_light_energy = 0.3
glow_enabled = true
fog_enabled = true
fog_mode = 1
fog_light_color = Color(0.0313726, 0.223529, 0.32549, 1)
fog_density = 1.0
fog_depth_begin = 150.0
fog_depth_end = 500.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vfn8f"]
[sub_resource type="QuadMesh" id="QuadMesh_tgs7q"]
material = SubResource("StandardMaterial3D_vfn8f")
size = Vector2(800, 800)
orientation = 1
[sub_resource type="ShaderMaterial" id="ShaderMaterial_lce0s"]
shader = ExtResource("9_4pqiw")
shader_parameter/useTexture = false
shader_parameter/progress = 0.0
shader_parameter/color = null
[sub_resource type="Animation" id="Animation_txa3m"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Transitioner:material:shader_parameter/progress")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="Animation" id="Animation_lnftr"]
resource_name = "fadeOut"
length = 0.5
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Transitioner:material:shader_parameter/progress")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.5),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0.0, 1.0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_8hlon"]
_data = {
"RESET": SubResource("Animation_txa3m"),
"fadeOut": SubResource("Animation_lnftr")
}
[node name="City" type="Node3D" node_paths=PackedStringArray("animator")]
script = ExtResource("1_7h1gg")
animator = NodePath("AnimationPlayer")
houses = Array[PackedScene]([ExtResource("4_w4f0e"), ExtResource("3_djmtb"), ExtResource("4_u4llr")])
columns = 6
rows = 5
blockLength = 13.0
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_tkovf")
[node name="Neighborhood" type="Node3D" parent="."]
[node name="Sleigh" parent="." instance=ExtResource("5_t17ek")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 77, 0)
baseSpeed = 50.0
[node name="MeshInstance3D" type="MeshInstance3D" parent="Sleigh"]
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -3.11225e-05, -77, 356)
visible = false
mesh = SubResource("QuadMesh_tgs7q")
skeleton = NodePath("../..")
[node name="Music" type="AudioStreamPlayer" parent="."]
stream = ExtResource("5_0ja6w")
autoplay = true
bus = &"Music"
script = ExtResource("7_liw2b")
[node name="Rings" type="Node3D" parent="."]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.95035, 0.185295, 0.25, -0.185295, -0.308469, 0.933013, 0.25, -0.933013, -0.258819, 0, 209, 0)
light_color = Color(0.843137, 1, 1, 1)
light_energy = 0.05
[node name="ChimneyGame" parent="." instance=ExtResource("8_xj7pd")]
[node name="Transitioner" type="ColorRect" parent="."]
material = SubResource("ShaderMaterial_lce0s")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_8hlon")
}