water-shader/Materials/GerstnerFoam.tres

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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://b4imtle5888n8"]
[ext_resource type="Shader" uid="uid://bik7guyuy8hjm" path="res://Shaders/GerstnerFoam.gdshader" id="1_yjp2h"]
[resource]
shader = ExtResource("1_yjp2h")