water-shader/addons/godot-xr-tools/functions/function_pose_detector.tscn

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[gd_scene load_steps=3 format=3 uid="uid://bft3xyxs31ci3"]
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[ext_resource type="Script" uid="uid://jwtxm3vcaerf" path="res://addons/godot-xr-tools/functions/function_pose_detector.gd" id="1"]
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[sub_resource type="CapsuleShape3D" id="1"]
radius = 0.08
height = 0.24
[node name="FunctionPoseDetector" type="Node3D"]
script = ExtResource("1")
[node name="SenseArea" type="Area3D" parent="."]
collision_layer = 0
collision_mask = 2097152
monitorable = false
[node name="CollisionShape" type="CollisionShape3D" parent="SenseArea"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, -0.04, 0.08)
shape = SubResource("1")